Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2013-09-03 | Added cArrowEntity's criticalness to the API. | madmaxoft | 1 | -0/+6 |
2013-09-03 | Arrows deal damage based on their speed. | madmaxoft | 1 | -0/+3 |
2013-09-01 | Arrows deal damage. | madmaxoft | 1 | -0/+4 |
2013-08-30 | Basic support for thrown items - eggs, snowballs and ender pearls. | madmaxoft | 1 | -2/+91 |
2013-08-30 | Moved throw pos and speed calculation from cProjectileEntity into cPlayer. | madmaxoft | 1 | -6/+0 |
2013-08-30 | Shooting a bow kinda works. | madmaxoft | 1 | -0/+9 |
2013-08-27 | Implemented basic physics for projectiles. | madmaxoft | 1 | -3/+6 |
2013-08-26 | Debug: arrow log their position in each tick | madmaxoft | 1 | -0/+1 |
2013-08-25 | Added a few API accessors to cArrowEntity. | madmaxoft | 1 | -0/+8 |
2013-08-22 | Added a few basic fields to cProjectileEntity and cArrowEntity. | madmaxoft | 1 | -3/+44 |
2013-08-22 | Added skeleton code for projectile spawning. | madmaxoft | 1 | -3/+23 |
2013-08-20 | Started work on the cProjectileEntity class. | madmaxoft | 1 | -0/+69 |