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2013-08-27Implemented basic physics for projectiles.madmaxoft2-21/+135
2013-08-27Entities fall 3x slower in watermadmaxoft2-2/+2
2013-08-26Debug logging for arrows improvedmadmaxoft1-1/+8
2013-08-26Debug: arrow log their position in each tickmadmaxoft3-19/+39
2013-08-25Added a few API accessors to cArrowEntity.madmaxoft2-0/+25
2013-08-25Moved entity spawning into cEntity::Initialize().madmaxoft9-61/+4
2013-08-24Fixed pickup behavior outside the world.madmaxoft1-3/+4
2013-08-22Added a few basic fields to cProjectileEntity and cArrowEntity.madmaxoft2-4/+73
2013-08-22Arrows can spawn on the client.madmaxoft1-1/+2
2013-08-22Added skeleton code for projectile spawning.madmaxoft3-6/+105
2013-08-22Removed unwanted VirtualHooks remnants.madmaxoft1-2/+1
2013-08-20Hotfix for #83.madmaxoft1-0/+6
2013-08-20Started work on the cProjectileEntity class.madmaxoft1-0/+69
2013-08-19Debuggers: Added continuous hunger reporting.madmaxoft2-4/+7
2013-08-19Added cPickup:IsCollected() to the Lua API.madmaxoft1-0/+3
2013-08-19Added cPickup:GetAge() the the Lua API.madmaxoft1-3/+2
2013-08-19Moved entities into the Entities subfolder.madmaxoft14-0/+4480