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* Pickups are now being saved into Anvil.madmaxoft@gmail.com2013-03-091-9/+20
* Player can sit in minecarts (but not move them yet)madmaxoft@gmail.com2013-03-031-27/+94
* Rewritten SandSimulator to use direct chunk access; and sand falling on torches now creates a pickup.madmaxoft@gmail.com2013-03-021-2/+2
* Removed useless logging from cEntity::GetLookVector()madmaxoft@gmail.com2013-02-101-2/+1
* Added a GetClassStatic function to all entities, as well as cFurnaceEntity, cChestEntity and cWorldfaketruth2013-02-031-1/+13
* MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now)madmaxoft@gmail.com2012-12-221-0/+11
* Added more constants into eEntityType; made them a compulsory parameter to the constructor, so that all entities have proper type.madmaxoft@gmail.com2012-12-211-3/+3
* Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().madmaxoft@gmail.com2012-12-211-4/+11
* Replaced "const double &" with plain "double" for simplicitymadmaxoft@gmail.com2012-12-211-11/+11
* Removed a few debugging messages from the release builds.madmaxoft@gmail.com2012-10-061-1/+1
* Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com2012-09-241-0/+344