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* Moved source to srcAlexander Harkness2013-11-241-230/+0
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* Generator: Renamed cBiomeGenerator's Initialize() to InitializeBiomeGen().madmaxoft2013-10-101-6/+6
| | | | This will allow initializing generators that implement both cBiomeGenerator and other generators.
* Re-worked generator subobject ownership, added a cache for the CompositionGenmadmaxoft@gmail.com2013-05-051-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1447 0a769ca7-a7f5-676a-18bf-c427514a06d6
* MultiStepMap BiomeGen: made 3x faster by using 2D noise instead of 3D noise.madmaxoft@gmail.com2013-04-241-1/+8
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1410 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Fixed rounding error in MultiStepMap BioGen, introduced in rev 1289.madmaxoft@gmail.com2013-03-241-3/+4
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1307 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Optimized BioGen-MultiStepMap's performance by using linear interpolation, about 25 % increase in total chunk generation speed.madmaxoft@gmail.com2013-03-191-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1289 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Moved BioGen parameter reading from cComposableGenrator into each BioGen itselfmadmaxoft@gmail.com2013-02-021-29/+26
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1190 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Merged the usable portion of the "gens" branch.madmaxoft@gmail.com2013-01-251-1/+1
| | | | | | Splitting off the Composable generator and fiddling with LuaChunk / ChunkDesc is good, other generators not good yet. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1171 0a769ca7-a7f5-676a-18bf-c427514a06d6
* A brand new biome generator: cBioGenMultiStepMap.madmaxoft@gmail.com2013-01-241-0/+53
| | | | | | Has proper mushroom biome inside ocean, nice transitions between neighboring biomes. Still needs a bit of tweaking, but generally ok. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1164 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Biome lists can have ":count" in them for adjusting biome occurence rate. Some more error logging.madmaxoft@gmail.com2012-11-201-0/+1
| | | | | | Idea created at FS #274, http://www.mc-server.org/support/index.php?do=details&task_id=274 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1054 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com2012-09-241-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Source files cleanup: Generating-related files in a separate subfoldermadmaxoft@gmail.com2012-09-231-0/+171
git-svn-id: http://mc-server.googlecode.com/svn/trunk@881 0a769ca7-a7f5-676a-18bf-c427514a06d6