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path: root/source/Generating/ChunkGenerator.cpp (follow)
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* Prepared cChunkDesc for further API extension; used it as the sole container for generated chunk data, including entities / block entities.madmaxoft@gmail.com2013-02-081-12/+5
* Added new hooks: OnChunkAvailable(), OnChunkUnloaded() and OnChunkUnloading(). Modified OnChunkGenerated() signature.madmaxoft@gmail.com2013-02-051-5/+4
* Merged the usable portion of the "gens" branch.madmaxoft@gmail.com2013-01-251-365/+85
* A brand new biome generator: cBioGenMultiStepMap.madmaxoft@gmail.com2013-01-241-0/+5
* Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com2013-01-121-1/+1
* Adjusted the default for chunk generator structures.madmaxoft@gmail.com2012-11-201-1/+1
* Added DeadBushes finisher (initial patch by STR_Warrior; DeathBushes FTW!)madmaxoft@gmail.com2012-11-111-10/+15
* Added the first part of the PreSimulator finisher, drops floating sand and gravel to ground.madmaxoft@gmail.com2012-10-211-0/+4
* Biomal CompoGen now generates sea with STATIONARY_WATER instead of regular WATER.madmaxoft@gmail.com2012-10-141-1/+1
* Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com2012-09-241-4/+4
* Source files cleanup: Generating-related files in a separate subfoldermadmaxoft@gmail.com2012-09-231-0/+596