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anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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Generating
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CompoGen.cpp
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*
Re-worked generator subobject ownership, added a cache for the CompositionGen
madmaxoft@gmail.com
2013-05-05
1
-0
/
+96
*
Fixed Biomal CompoGen to set heightmap correctly when underwater
madmaxoft@gmail.com
2013-05-05
1
-0
/
+1
*
Fixed underwater sand / dirt generator noise frequency
madmaxoft@gmail.com
2013-04-22
1
-1
/
+1
*
Generator: Added notes of failed optimization attempts
madmaxoft@gmail.com
2013-04-22
1
-23
/
+30
*
The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator.
madmaxoft@gmail.com
2013-03-19
1
-8
/
+4
*
Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging)
madmaxoft@gmail.com
2013-03-17
1
-89
/
+45
*
Initial nether composition generator
madmaxoft@gmail.com
2013-03-11
1
-0
/
+98
*
Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols.
madmaxoft@gmail.com
2013-02-16
1
-1
/
+1
*
Biomal CompoGen now generates sea with STATIONARY_WATER instead of regular WATER.
madmaxoft@gmail.com
2012-10-14
1
-2
/
+2
*
Source files cleanup: Generating-related files in a separate subfolder
madmaxoft@gmail.com
2012-09-23
1
-0
/
+427