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* MineShafts: User-settable chance of individual pieces' occurence. Staircase-only mineshafts, yay :)madmaxoft@gmail.com2013-03-311-3/+9
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1336 0a769ca7-a7f5-676a-18bf-c427514a06d6
* MineShafts: Set the default GridSize to 256madmaxoft@gmail.com2013-03-301-1/+1
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* MineShafts: implemented basic corridors, without any embellishments or branching yet.madmaxoft@gmail.com2013-03-291-1/+1
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* MineShafts: backup commit with initial work, still unusable.madmaxoft@gmail.com2013-03-291-1/+9
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* Made MultiStepMap BioGen the defaultmadmaxoft@gmail.com2013-03-241-8/+8
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* Alpha-sorted the generators in ComposableGeneratormadmaxoft@gmail.com2013-03-201-15/+15
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* Lakes: added a limiter, better height distributionmadmaxoft@gmail.com2013-03-191-2/+4
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* The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator.madmaxoft@gmail.com2013-03-191-12/+10
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* Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging)madmaxoft@gmail.com2013-03-171-6/+5
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1282 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added water and lava springs.madmaxoft@gmail.com2013-03-141-3/+17
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* Initial nether composition generatormadmaxoft@gmail.com2013-03-111-0/+4
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* Prepared cChunkDesc for further API extension; used it as the sole container for generated chunk data, including entities / block entities.madmaxoft@gmail.com2013-02-081-4/+4
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* Moved BioGen parameter reading from cComposableGenrator into each BioGen itselfmadmaxoft@gmail.com2013-02-021-18/+5
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* Merged the usable portion of the "gens" branch.madmaxoft@gmail.com2013-01-251-0/+405
Splitting off the Composable generator and fiddling with LuaChunk / ChunkDesc is good, other generators not good yet. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1171 0a769ca7-a7f5-676a-18bf-c427514a06d6