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path: root/source/Generating/ComposableGenerator.h (follow)
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* Generator: Renamed cBiomeGenerator's Initialize() to InitializeBiomeGen().madmaxoft2013-10-101-1/+1
* Changed everyting to Unix line endings.Alexander Harkness2013-07-291-175/+175
* Re-worked generator subobject ownership, added a cache for the CompositionGenmadmaxoft@gmail.com2013-05-051-6/+5
* Added the DistortedHeightmap height and composition generator.madmaxoft@gmail.com2013-05-051-2/+8
* Noise3D made into Composable - both a HeightGen and a CompositionGenmadmaxoft@gmail.com2013-04-271-0/+11
* Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging)madmaxoft@gmail.com2013-03-171-26/+4
* Prepared cChunkDesc for further API extension; used it as the sole container for generated chunk data, including entities / block entities.madmaxoft@gmail.com2013-02-081-1/+1
* Moved BioGen parameter reading from cComposableGenrator into each BioGen itselfmadmaxoft@gmail.com2013-02-021-0/+3
* Merged the usable portion of the "gens" branch.madmaxoft@gmail.com2013-01-251-0/+178