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path: root/source/Generating/MineShafts.cpp (follow)
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* Moved BlockEntities to a separate foldermadmaxoft@gmail.com2013-05-281-1/+1
* Added cItemGrid to represent an XY grid of items; converted chests to use cItemGrid.madmaxoft@gmail.com2013-04-101-1/+1
* Mineshafts: randomized start position, tweaked default generator parameters; removed debugging glass pillars.madmaxoft@gmail.com2013-04-061-25/+19
* Mineshafts: Added random loot to generated chests and fixed chest directionmadmaxoft@gmail.com2013-04-061-20/+39
* Mineshafts: Added a (nonworking) mob spawner in cobweb spider nests.madmaxoft@gmail.com2013-04-061-1/+44
* MineShafts: made cobwebs less thickmadmaxoft@gmail.com2013-04-061-5/+10
* MineShafts: added random torches, fixed beams on chunk boundariesmadmaxoft@gmail.com2013-04-011-9/+96
* MineShafts: Added tracks to corridorsmadmaxoft@gmail.com2013-03-311-4/+51
* MineShafts: Limited the mineshafts generation into a settable-size cuboidmadmaxoft@gmail.com2013-03-311-10/+21
* MineShafts: Added (empty) chests and spiderwebs around (still missing) spawnersmadmaxoft@gmail.com2013-03-311-4/+82
* MineShafts: User-settable chance of individual pieces' occurence. Staircase-only mineshafts, yay :)madmaxoft@gmail.com2013-03-311-20/+20
* MineShafts: Staircases have further connections behind them.madmaxoft@gmail.com2013-03-311-1/+8
* MineShafts: Added staircases; added floors to mineshafts going through watermadmaxoft@gmail.com2013-03-311-4/+173
* MineShafts: Added branching crossingsmadmaxoft@gmail.com2013-03-301-7/+132
* MineShafts: added supports in corridorsmadmaxoft@gmail.com2013-03-301-11/+103
* MineShafts: Added branching corridorsmadmaxoft@gmail.com2013-03-301-3/+67
* MineShafts: implemented basic corridors, without any embellishments or branching yet.madmaxoft@gmail.com2013-03-291-24/+131
* MineShafts: backup commit with initial work, still unusable.madmaxoft@gmail.com2013-03-291-0/+575