index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
source
/
Generating
/
Noise3DGenerator.cpp
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Got rid of another unused variable.
Alexander Harkness
2013-11-16
1
-1
/
+0
*
Those variables weren't used.
Alexander Harkness
2013-11-16
1
-4
/
+0
*
Fixed another one...
Alexander Harkness
2013-11-16
1
-1
/
+1
*
Fixed yet another unsigned integer comparison.
Alexander Harkness
2013-11-16
1
-26
/
+26
*
Changed everyting to Unix line endings.
Alexander Harkness
2013-07-29
1
-581
/
+581
*
Moved noise debugging into the Noise.* files
madmaxoft@gmail.com
2013-05-15
1
-77
/
+0
*
Fixed 2D linear upscale to compile on Linux, added a test for it.
madmaxoft@gmail.com
2013-05-15
1
-4
/
+42
*
Noise3D generator is now using linear upscaling
madmaxoft@gmail.com
2013-05-14
1
-36
/
+58
*
LinearUpscale: postfixed with InPlace to differentiate from a future src/dst version
madmaxoft@gmail.com
2013-05-12
1
-1
/
+1
*
Noise3D: cleanup
madmaxoft@gmail.com
2013-05-12
1
-14
/
+18
*
Renamed linear interpolation from Noise.h to a more proper LinearUpscale and moved it to a separate file.
madmaxoft@gmail.com
2013-05-12
1
-1
/
+2
*
Converted the Noise3D generator to optimized noise and lerp
madmaxoft@gmail.com
2013-05-11
1
-105
/
+175
*
Noise3D: Re-fixed composition, finally no fake-tree remnants
madmaxoft@gmail.com
2013-04-27
1
-2
/
+4
*
Noise3D: Fixed composition when reusing the buffer (caused chopped trees)
madmaxoft@gmail.com
2013-04-27
1
-0
/
+4
*
Noise3D made into Composable - both a HeightGen and a CompositionGen
madmaxoft@gmail.com
2013-04-27
1
-0
/
+229
*
Noise3D: Made settable through INI, added slight height control, added basic compositing
madmaxoft@gmail.com
2013-04-27
1
-49
/
+136
*
Noise3D: Shifted to normal groundlevel, added water on sealevel
madmaxoft@gmail.com
2013-04-27
1
-2
/
+17
*
New terrain generator - Noise3D.
madmaxoft@gmail.com
2013-04-27
1
-0
/
+186