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2013-03-03FinishGen: Fixed sand collapsing and fluid stationarizingmadmaxoft@gmail.com1-3/+14
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1246 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-02Presimulator finisher now drops sand and gravel through fire blocks as wellmadmaxoft@gmail.com1-0/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1238 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-16Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols.madmaxoft@gmail.com2-2/+2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1218 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-08cChunkDesc can now read and write cBlockAreas.madmaxoft@gmail.com3-5/+216
A simple example is provided in the Debuggers plugin. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1201 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-08Prepared cChunkDesc for further API extension; used it as the sole container for generated chunk data, including entities / block entities.madmaxoft@gmail.com6-170/+276
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1200 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-05Added new hooks: OnChunkAvailable(), OnChunkUnloaded() and OnChunkUnloading(). Modified OnChunkGenerated() signature.madmaxoft@gmail.com1-5/+4
http://forum.mc-server.org/showthread.php?tid=464&pid=6312#pid6312 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1193 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-02Moved BioGen parameter reading from cComposableGenrator into each BioGen itselfmadmaxoft@gmail.com4-48/+96
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1190 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-01-25Merged the usable portion of the "gens" branch.madmaxoft@gmail.com12-522/+903
Splitting off the Composable generator and fiddling with LuaChunk / ChunkDesc is good, other generators not good yet. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1171 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-01-25Adjusted Biomal height generator to have less hills in the rivers.madmaxoft@gmail.com1-21/+21
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1165 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-01-24A brand new biome generator: cBioGenMultiStepMap.madmaxoft@gmail.com3-0/+359
Has proper mushroom biome inside ocean, nice transitions between neighboring biomes. Still needs a bit of tweaking, but generally ok. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1164 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-01-12Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1139 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-22PreSimulator finisher should now drop blocks through water and lava (untested)madmaxoft@gmail.com1-0/+4
http://forum.mc-server.org/showthread.php?tid=409&pid=5728#pid5728 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1097 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-16Made WormNest caves generate smaller.madmaxoft@gmail.com1-3/+29
http://forum.mc-server.org/showthread.php?tid=409&pid=5654#pid5654 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1077 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-20Adjusted the default for chunk generator structures.madmaxoft@gmail.com1-1/+1
http://forum.mc-server.org/showthread.php?tid=434&pid=5398#pid5398 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1055 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-20Biome lists can have ":count" in them for adjusting biome occurence rate. Some more error logging.madmaxoft@gmail.com2-2/+25
Idea created at FS #274, http://www.mc-server.org/support/index.php?do=details&task_id=274 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1054 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-15More valgrind fixesmadmaxoft@gmail.com2-4/+4
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1044 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-11Added DeadBushes finisher (initial patch by STR_Warrior; DeathBushes FTW!)madmaxoft@gmail.com3-19/+125
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1037 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-23Adjusted the number and sizes of ore nests (Patch contributed by STR_Warrior)madmaxoft@gmail.com1-10/+10
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1006 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-21cFinishGenPreSimulator sets correct fluid type (stationary in the middle, flowing on chunk borders / holes next to water.madmaxoft@gmail.com2-2/+94
git-svn-id: http://mc-server.googlecode.com/svn/trunk@999 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-21Added the first part of the PreSimulator finisher, drops floating sand and gravel to ground.madmaxoft@gmail.com3-0/+112
git-svn-id: http://mc-server.googlecode.com/svn/trunk@998 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-19Ravines: Drill only through specific blocks (FS #259)madmaxoft@gmail.com1-1/+23
git-svn-id: http://mc-server.googlecode.com/svn/trunk@983 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-19WormNestCaves: drills only through specific blocks (FS #259)madmaxoft@gmail.com1-1/+23
git-svn-id: http://mc-server.googlecode.com/svn/trunk@981 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-14Biomal CompoGen now generates sea with STATIONARY_WATER instead of regular WATER.madmaxoft@gmail.com2-3/+3
git-svn-id: http://mc-server.googlecode.com/svn/trunk@962 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com10-13/+13
git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23Source files cleanup: OSSupport-related files in a separate subfolder, renamed.madmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@885 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23Source files cleanup: Generating-related files in a separate subfoldermadmaxoft@gmail.com18-0/+5790
git-svn-id: http://mc-server.googlecode.com/svn/trunk@881 0a769ca7-a7f5-676a-18bf-c427514a06d6