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2013-05-16DistortedHeightmap: Rewritten to use the optimized cPerlinNoise and linear upscalingmadmaxoft@gmail.com2-121/+64
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1486 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-15Moved noise debugging into the Noise.* filesmadmaxoft@gmail.com1-77/+0
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1485 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-15Fixed 2D linear upscale to compile on Linux, added a test for it.madmaxoft@gmail.com1-4/+42
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1484 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-14Noise3D generator is now using linear upscalingmadmaxoft@gmail.com7-54/+81
Measured 30% performance increase. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1482 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-12LinearUpscale: postfixed with InPlace to differentiate from a future src/dst versionmadmaxoft@gmail.com6-15/+15
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1479 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-12Noise3D: cleanupmadmaxoft@gmail.com1-14/+18
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1477 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-12DistortedHeightmap: Deserts are now covered with sand and mushroom islands with mycelium (patch contributed by STR_Warrior)madmaxoft@gmail.com1-3/+39
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1476 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-12Renamed linear interpolation from Noise.h to a more proper LinearUpscale and moved it to a separate file.madmaxoft@gmail.com6-15/+21
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1475 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-12DistortedHeightmap: Added info comment about the parameters tablemadmaxoft@gmail.com1-1/+8
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1473 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-11Converted the Noise3D generator to optimized noise and lerpmadmaxoft@gmail.com2-109/+183
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1471 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-06DistortedHeightmap: Optimized by linear interpolationmadmaxoft@gmail.com2-55/+89
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1451 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-06DistortedHeightmap: Small optimizations, memory leak fix.madmaxoft@gmail.com4-2/+34
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1449 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-06DistortedHeightmap: Slight speed increasemadmaxoft@gmail.com2-0/+11
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1448 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-05Re-worked generator subobject ownership, added a cache for the CompositionGenmadmaxoft@gmail.com10-66/+187
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1447 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-05Fixed Biomal CompoGen to set heightmap correctly when underwatermadmaxoft@gmail.com1-0/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1446 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-05Added the DistortedHeightmap height and composition generator.madmaxoft@gmail.com7-8/+486
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1445 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-05ChunkDesc: Added heightmap verification (DEBUG-only), not used yetmadmaxoft@gmail.com2-0/+32
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1443 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-27Noise3D: Re-fixed composition, finally no fake-tree remnantsmadmaxoft@gmail.com1-2/+4
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1423 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-27Noise3D: Fixed composition when reusing the buffer (caused chopped trees)madmaxoft@gmail.com1-0/+4
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1420 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-27Noise3D made into Composable - both a HeightGen and a CompositionGenmadmaxoft@gmail.com4-4/+313
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1419 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-27Noise3D: Made settable through INI, added slight height control, added basic compositingmadmaxoft@gmail.com2-49/+154
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1417 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-27Noise3D: Shifted to normal groundlevel, added water on sealevelmadmaxoft@gmail.com1-2/+17
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1416 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-27New terrain generator - Noise3D.madmaxoft@gmail.com3-2/+228
A testbed for a generator based on 3D noise. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1414 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-25Initial version of "DistortedMembraneOverhangs"madmaxoft@gmail.com3-1/+72
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1412 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-24Added the initial version of DirectOverhangsmadmaxoft@gmail.com3-0/+138
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1411 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-24MultiStepMap BiomeGen: made 3x faster by using 2D noise instead of 3D noise.madmaxoft@gmail.com2-20/+32
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1410 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-24Added a (commented-out) performance test for biome generatormadmaxoft@gmail.com1-0/+13
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1409 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-22HeiGenBiomal: interpolate in 4x4 blocks on float valuesmadmaxoft@gmail.com2-15/+17
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1406 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-22Fixed underwater sand / dirt generator noise frequencymadmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1405 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-22Generator: Added notes of failed optimization attemptsmadmaxoft@gmail.com3-25/+37
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1404 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-22Added a (commented-out) performance test for cHeiGenBiomal and cCompoGenBiomalmadmaxoft@gmail.com1-0/+28
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1401 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-13Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()madmaxoft@gmail.com1-4/+4
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1385 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-10Added cItemGrid to represent an XY grid of items; converted chests to use cItemGrid.madmaxoft@gmail.com1-1/+1
http://forum.mc-server.org/showthread.php?tid=831 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1380 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-06Mineshafts: randomized start position, tweaked default generator parameters; removed debugging glass pillars.madmaxoft@gmail.com2-27/+21
Mineshafts can be considered finished. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1366 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-06Mineshafts: Added random loot to generated chests and fixed chest directionmadmaxoft@gmail.com3-20/+49
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1365 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-06Mineshafts: Added a (nonworking) mob spawner in cobweb spider nests.madmaxoft@gmail.com1-1/+44
Since MCServer doesn't support spawners yet, it has a default pig inside and doesn't spawn anything. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1362 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-06MineShafts: made cobwebs less thickmadmaxoft@gmail.com1-5/+10
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1361 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-01MineShafts: added random torches, fixed beams on chunk boundariesmadmaxoft@gmail.com1-9/+96
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1344 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-31MineShafts: Added tracks to corridorsmadmaxoft@gmail.com1-4/+51
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1342 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-31cChunkDesc: Added the RandomFillRelCuboid() functionmadmaxoft@gmail.com2-1/+62
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1341 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-31MineShafts: Limited the mineshafts generation into a settable-size cuboidmadmaxoft@gmail.com1-10/+21
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1340 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-31MineShafts: Added (empty) chests and spiderwebs around (still missing) spawnersmadmaxoft@gmail.com1-4/+82
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1338 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-31MineShafts: User-settable chance of individual pieces' occurence. Staircase-only mineshafts, yay :)madmaxoft@gmail.com3-29/+35
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1336 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-31MineShafts: Staircases have further connections behind them.madmaxoft@gmail.com1-1/+8
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1335 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-31MineShafts: Added staircases; added floors to mineshafts going through watermadmaxoft@gmail.com1-4/+173
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1334 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-31Added cCuboid:Assign() and cChunkDesc:FloorRelCuboid()madmaxoft@gmail.com2-0/+61
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1333 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-30MineShafts: Set the default GridSize to 256madmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1332 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-30MineShafts: Added branching crossingsmadmaxoft@gmail.com1-7/+132
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1331 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-30ChunkDesc: Extended the interface, RelCuboid functions now take either a cCuboid or a set of 6 coords.madmaxoft@gmail.com2-20/+67
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1330 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-30MineShafts: added supports in corridorsmadmaxoft@gmail.com1-11/+103
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1329 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-30MineShafts: Added branching corridorsmadmaxoft@gmail.com1-3/+67
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1328 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-29MineShafts: implemented basic corridors, without any embellishments or branching yet.madmaxoft@gmail.com3-29/+142
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1326 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-29ChunkDesc: Cuboid-based manipulationmadmaxoft@gmail.com2-0/+66
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1324 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-29MineShafts: backup commit with initial work, still unusable.madmaxoft@gmail.com3-1/+639
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1321 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-24Made MultiStepMap BioGen the defaultmadmaxoft@gmail.com1-8/+8
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1308 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-24Fixed rounding error in MultiStepMap BioGen, introduced in rev 1289.madmaxoft@gmail.com2-13/+23
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1307 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-22Re-tweaked WormNestCaves for more reasonable cave sizesmadmaxoft@gmail.com1-7/+14
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1298 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-22WormNestCaves: tweaked a bit not to produce the single-block holes in the floormadmaxoft@gmail.com1-5/+5
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1296 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-20HeiGenBiomal: added a fast but ugly-looking optimization, disabled by default.madmaxoft@gmail.com1-0/+25
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1292 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-20Alpha-sorted the generators in ComposableGeneratormadmaxoft@gmail.com1-15/+15
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1291 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-19Optimized BioGen-MultiStepMap's performance by using linear interpolation, about 25 % increase in total chunk generation speed.madmaxoft@gmail.com2-6/+11
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1289 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-19Lakes: added a limiter, better height distributionmadmaxoft@gmail.com3-11/+22
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1287 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-19The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator.madmaxoft@gmail.com9-170/+225
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1286 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-19Trees: fixed a glitch in large jungle trees' leaves (1 column was missing)madmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1285 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-18Fixed a copypasta error in cChunkDesc's BlockArea writermadmaxoft@gmail.com1-2/+2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1284 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-17Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging)madmaxoft@gmail.com14-658/+305
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1282 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-17Fixed zero-probability height distribution in FluidSprings finishermadmaxoft@gmail.com1-4/+11
FS #330 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1279 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-14Added water and lava springs.madmaxoft@gmail.com3-3/+229
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1269 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-11Initial nether composition generatormadmaxoft@gmail.com3-0/+130
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1266 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-03FinishGen: Fixed sand collapsing and fluid stationarizingmadmaxoft@gmail.com1-3/+14
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1246 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-02Presimulator finisher now drops sand and gravel through fire blocks as wellmadmaxoft@gmail.com1-0/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1238 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-16Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols.madmaxoft@gmail.com2-2/+2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1218 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-08cChunkDesc can now read and write cBlockAreas.madmaxoft@gmail.com3-5/+216
A simple example is provided in the Debuggers plugin. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1201 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-08Prepared cChunkDesc for further API extension; used it as the sole container for generated chunk data, including entities / block entities.madmaxoft@gmail.com6-170/+276
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1200 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-05Added new hooks: OnChunkAvailable(), OnChunkUnloaded() and OnChunkUnloading(). Modified OnChunkGenerated() signature.madmaxoft@gmail.com1-5/+4
http://forum.mc-server.org/showthread.php?tid=464&pid=6312#pid6312 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1193 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-02Moved BioGen parameter reading from cComposableGenrator into each BioGen itselfmadmaxoft@gmail.com4-48/+96
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1190 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-01-25Merged the usable portion of the "gens" branch.madmaxoft@gmail.com12-522/+903
Splitting off the Composable generator and fiddling with LuaChunk / ChunkDesc is good, other generators not good yet. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1171 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-01-25Adjusted Biomal height generator to have less hills in the rivers.madmaxoft@gmail.com1-21/+21
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1165 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-01-24A brand new biome generator: cBioGenMultiStepMap.madmaxoft@gmail.com3-0/+359
Has proper mushroom biome inside ocean, nice transitions between neighboring biomes. Still needs a bit of tweaking, but generally ok. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1164 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-01-12Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1139 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-22PreSimulator finisher should now drop blocks through water and lava (untested)madmaxoft@gmail.com1-0/+4
http://forum.mc-server.org/showthread.php?tid=409&pid=5728#pid5728 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1097 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-16Made WormNest caves generate smaller.madmaxoft@gmail.com1-3/+29
http://forum.mc-server.org/showthread.php?tid=409&pid=5654#pid5654 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1077 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-20Adjusted the default for chunk generator structures.madmaxoft@gmail.com1-1/+1
http://forum.mc-server.org/showthread.php?tid=434&pid=5398#pid5398 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1055 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-20Biome lists can have ":count" in them for adjusting biome occurence rate. Some more error logging.madmaxoft@gmail.com2-2/+25
Idea created at FS #274, http://www.mc-server.org/support/index.php?do=details&task_id=274 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1054 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-15More valgrind fixesmadmaxoft@gmail.com2-4/+4
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1044 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-11Added DeadBushes finisher (initial patch by STR_Warrior; DeathBushes FTW!)madmaxoft@gmail.com3-19/+125
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1037 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-23Adjusted the number and sizes of ore nests (Patch contributed by STR_Warrior)madmaxoft@gmail.com1-10/+10
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1006 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-21cFinishGenPreSimulator sets correct fluid type (stationary in the middle, flowing on chunk borders / holes next to water.madmaxoft@gmail.com2-2/+94
git-svn-id: http://mc-server.googlecode.com/svn/trunk@999 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-21Added the first part of the PreSimulator finisher, drops floating sand and gravel to ground.madmaxoft@gmail.com3-0/+112
git-svn-id: http://mc-server.googlecode.com/svn/trunk@998 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-19Ravines: Drill only through specific blocks (FS #259)madmaxoft@gmail.com1-1/+23
git-svn-id: http://mc-server.googlecode.com/svn/trunk@983 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-19WormNestCaves: drills only through specific blocks (FS #259)madmaxoft@gmail.com1-1/+23
git-svn-id: http://mc-server.googlecode.com/svn/trunk@981 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-14Biomal CompoGen now generates sea with STATIONARY_WATER instead of regular WATER.madmaxoft@gmail.com2-3/+3
git-svn-id: http://mc-server.googlecode.com/svn/trunk@962 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com10-13/+13
git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23Source files cleanup: OSSupport-related files in a separate subfolder, renamed.madmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@885 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23Source files cleanup: Generating-related files in a separate subfoldermadmaxoft@gmail.com18-0/+5790
git-svn-id: http://mc-server.googlecode.com/svn/trunk@881 0a769ca7-a7f5-676a-18bf-c427514a06d6