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* cItemGrid: Added IsSlotEmpty() functionsmadmaxoft@gmail.com2013-06-131-0/+25
* ItemGrid: fixed changing item count when ToRemove == CurrentCountmadmaxoft@gmail.com2013-06-041-1/+1
* Fixed cItemGrid API, no more changeable GetSlot().madmaxoft@gmail.com2013-05-261-25/+0
* ItemGrid: Added the RemoveOneItem() functionmadmaxoft@gmail.com2013-05-261-0/+47
* cChestEntity and cDispenserEntity now inherit from a common ancestor, cBlockEntityWithItemsmadmaxoft@gmail.com2013-05-251-0/+41
* Slight cleanup in the cInventory / cItemGrid APImadmaxoft@gmail.com2013-05-241-0/+18
* Refactored cInventory to use cItemGrid for the actual Storagemadmaxoft@gmail.com2013-05-241-14/+189
* ItemGrid: Renamed all Item to Slot - better and consistent namingmadmaxoft@gmail.com2013-04-101-40/+40
* Added cItemGrid to represent an XY grid of items; converted chests to use cItemGrid.madmaxoft@gmail.com2013-04-101-0/+349