index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
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Items
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ItemBucket.h
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*
Changed everyting to Unix line endings.
Alexander Harkness
2013-07-29
1
-160
/
+160
*
Empty buckets replace fluid buckets on use and vice versa (patch contributed by Mgueydan)
madmaxoft
2013-07-03
1
-3
/
+3
*
Refactored cInventory to use cItemGrid for the actual Storage
madmaxoft@gmail.com
2013-05-24
1
-8
/
+4
*
Inventory code cleanup, players can now see each other's armor
madmaxoft@gmail.com
2013-05-19
1
-7
/
+7
*
Added the HOOK_BLOCK_TO_PICKUPS hook that fires when a block is dug up and should be converted to pickups.
madmaxoft@gmail.com
2013-01-27
1
-1
/
+1
*
Merged branch "branches/hooks" into "trunk".
madmaxoft@gmail.com
2013-01-12
1
-6
/
+6
*
Fixed a few bugs in fluid placement - fluid into other fluid, fluid into washable blocks.
madmaxoft@gmail.com
2012-10-18
1
-69
/
+139
*
Fixed the bucket handling code trying to simulate at the wrong coords (client sends all coords as -1 to signify "item use")
madmaxoft@gmail.com
2012-10-14
1
-12
/
+12
*
Unified folder name-casing
madmaxoft@gmail.com
2012-09-29
1
-0
/
+94