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* Changed everyting to Unix line endings.Alexander Harkness2013-07-291-160/+160
* Empty buckets replace fluid buckets on use and vice versa (patch contributed by Mgueydan)madmaxoft2013-07-031-3/+3
* Refactored cInventory to use cItemGrid for the actual Storagemadmaxoft@gmail.com2013-05-241-8/+4
* Inventory code cleanup, players can now see each other's armormadmaxoft@gmail.com2013-05-191-7/+7
* Added the HOOK_BLOCK_TO_PICKUPS hook that fires when a block is dug up and should be converted to pickups.madmaxoft@gmail.com2013-01-271-1/+1
* Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com2013-01-121-6/+6
* Fixed a few bugs in fluid placement - fluid into other fluid, fluid into washable blocks.madmaxoft@gmail.com2012-10-181-69/+139
* Fixed the bucket handling code trying to simulate at the wrong coords (client sends all coords as -1 to signify "item use")madmaxoft@gmail.com2012-10-141-12/+12
* Unified folder name-casingmadmaxoft@gmail.com2012-09-291-0/+94