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path: root/source/Items/ItemHandler.cpp (unfollow)
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2012-10-18Fixed a few bugs in fluid placement - fluid into other fluid, fluid into washable blocks.madmaxoft@gmail.com1-62/+62
2012-10-18Added basic spawn eggs (patch contributed by Luksor)madmaxoft@gmail.com1-11/+9
2012-10-03Moved blockticking into blockhandler classes.madmaxoft@gmail.com1-1/+1
2012-09-29Unified folder name-casingmadmaxoft@gmail.com1-1/+1
2012-09-29Made beds placeablefaketruth1-0/+4
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-5/+5
2012-09-04Fixed FS #243, server crash after restart. The blockhandler table and the itemhandler table weren't properly re-initialized.madmaxoft@gmail.com1-0/+1
2012-08-23Fixed Bug #237lapayo94@gmail.com1-0/+4
2012-08-14Added a few more stackable itemsmadmaxoft@gmail.com1-12/+25
2012-08-11Added some stackable items in cItemHandler::GetMaxStackSize()madmaxoft@gmail.com1-0/+15
2012-08-11Added cItemHandler::GetMaxStackSize() with a very basic implementationmadmaxoft@gmail.com1-0/+16
2012-07-29Fixed warnings in item handlers - items' damage value is a short, but block meta is only a NIBBLETYPE. Also slight cleanup.madmaxoft@gmail.com1-88/+186
2012-07-17Fixed incompatibility to apples c++ compiler...lapayo94@gmail.com1-1/+4
2012-07-17Simple health regeneration systemlapayo94@gmail.com1-10/+45
2012-07-16Some code improvementslapayo94@gmail.com1-2/+8
2012-07-16Changed GetBlockMeta to return NIBBLETYPE instead of charmadmaxoft@gmail.com1-1/+1
2012-07-16fixed redstone repeater placementlapayo94@gmail.com1-0/+3
2012-07-15A new Block handling system :olapayo94@gmail.com1-0/+224