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* Fixed lighters replacing blocksTiger Wang2013-08-231-3/+6
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* Moved entities into the Entities subfolder.madmaxoft2013-08-191-2/+2
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* Changed everyting to Unix line endings.Alexander Harkness2013-07-291-56/+56
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* More TNT fixes.madmaxoft@gmail.com2013-06-181-2/+1
| | | | | | | | Chain-reaction TNTs are spawned in proper coordinates (FS #390) Centralized Primed TNT entity spawning and made available to the plugins. Internal changes for better TNT performance. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1604 0a769ca7-a7f5-676a-18bf-c427514a06d6
* TNT fixes.madmaxoft@gmail.com2013-06-181-3/+20
| | | | | | | | | Other blocks can be placed next to TNT. Explosions activate nearby TNT blocks. TNT doesn't destroy bedrock, obsidian and liquid blocks. Server doesn't crash when a TNT (or other entity) leaves the valid Y range. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1603 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Inventory code cleanup, players can now see each other's armormadmaxoft@gmail.com2013-05-191-2/+2
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1493 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com2013-01-121-8/+16
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1139 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Fixed a few bugs in fluid placement - fluid into other fluid, fluid into washable blocks.madmaxoft@gmail.com2012-10-181-5/+10
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@977 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Unified folder name-casingmadmaxoft@gmail.com2012-09-291-0/+27
git-svn-id: http://mc-server.googlecode.com/svn/trunk@902 0a769ca7-a7f5-676a-18bf-c427514a06d6