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* Compilation and Minecart fixesTiger Wang2013-08-161-3/+5
* Merge remote-tracking branch 'upstream/master'Tiger Wang2013-08-161-1/+1
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| * Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX.madmaxoft2013-08-161-1/+1
* | Feature and bugfixes [SEE DESC]Tiger Wang2013-08-162-0/+3
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* Fixed food handler for mushroom soup - proper food level and saturation are applied and the player receives a wooden bowl back after nommingJames Ravenscroft2013-08-082-0/+2
* Alpha-sort the foodstuffs.bearbin2013-08-021-13/+14
* Add the new food items.bearbin2013-08-021-16/+21
* Changed everyting to Unix line endings.Alexander Harkness2013-07-2928-1909/+1909
* Implemented basic eating support.madmaxoft2013-07-283-47/+51
* Empty buckets replace fluid buckets on use and vice versa (patch contributed by Mgueydan)madmaxoft2013-07-031-3/+3
* Updated the stacking (Patch contributed by Stephen304)madmaxoft@gmail.com2013-06-201-0/+16
* More TNT fixes.madmaxoft@gmail.com2013-06-181-2/+1
* TNT fixes.madmaxoft@gmail.com2013-06-181-3/+20
* Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlersmadmaxoft@gmail.com2013-06-041-3/+3
* Shears mask the leaves' metamadmaxoft@gmail.com2013-06-041-1/+1
* Refactored cInventory to use cItemGrid for the actual Storagemadmaxoft@gmail.com2013-05-244-15/+9
* Inventory code cleanup, players can now see each other's armormadmaxoft@gmail.com2013-05-1911-30/+31
* Fixed crash with Minecart. It was getting added twice to the world and it was causing and ASSERT to fail.keyboard.osh@gmail.com2013-04-281-1/+0
* Cobwebs are now washed away by water and can be broken by swords and shears, giving string.madmaxoft@gmail.com2013-04-062-2/+2
* Added carrots and potatoes handling, bonemealing and proper lighting.madmaxoft@gmail.com2013-04-052-2/+6
* Player can sit in minecarts (but not move them yet)madmaxoft@gmail.com2013-03-031-5/+7
* Added missing item types, fixed placing stone walls.madmaxoft@gmail.com2013-03-031-16/+33
* Minecarts can now be placed.madmaxoft@gmail.com2013-02-182-16/+103
* Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols.madmaxoft@gmail.com2013-02-163-13/+13
* Added the HOOK_BLOCK_TO_PICKUPS hook that fires when a block is dug up and should be converted to pickups.madmaxoft@gmail.com2013-01-274-11/+11
* Fixed a possible crash on server restart.madmaxoft@gmail.com2013-01-211-0/+1
* Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com2013-01-1219-184/+344
* Cauldrons and Brewing Stands are now placeableluksor111@gmail.com2012-12-294-0/+55
* Fixed slab usage in creative modeluksor111@gmail.com2012-12-271-3/+11
* Added flower potsluksor111@gmail.com2012-12-272-0/+27
* Fixed drops for: Stone, Mycelium, Redstone Torch.luksor111@gmail.com2012-11-241-2/+5
* - Added the "wait" music discluksor111@gmail.com2012-11-152-3/+3
* Added cWorld:SpawnMob(PosX, PosY, PosZ, EntityType) to Lua APImadmaxoft@gmail.com2012-10-281-141/+6
* Added more item stacking sizes (patch contributed by Hanfer)madmaxoft@gmail.com2012-10-211-26/+65
* Added spawn eggs with mobs (patch committed by Luksor)madmaxoft@gmail.com2012-10-191-2/+117
* Fixed a few bugs in fluid placement - fluid into other fluid, fluid into washable blocks.madmaxoft@gmail.com2012-10-1824-230/+335
* Added basic spawn eggs (patch contributed by Luksor)madmaxoft@gmail.com2012-10-182-11/+78
* Fixed the bucket handling code trying to simulate at the wrong coords (client sends all coords as -1 to signify "item use")madmaxoft@gmail.com2012-10-141-12/+12
* Moved blockticking into blockhandler classes.madmaxoft@gmail.com2012-10-037-14/+23
* Unified folder name-casingmadmaxoft@gmail.com2012-09-2923-0/+1319