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* Changed everyting to Unix line endings.Alexander Harkness2013-07-291-96/+96
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* LuaWindow: Fixed memory leaks with unclosed windowsmadmaxoft@gmail.com2013-06-021-1/+1
| | | | | | | A player disconnecting will now force all windows to close, not respecting any plugin's overrides. http://forum.mc-server.org/showthread.php?tid=1146&pid=8350#pid8350 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1543 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added cLuaWindow:SetOnSlotChanged(); the callback is called only for non-inventory slotsmadmaxoft@gmail.com2013-05-311-1/+6
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1535 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added the OnClosing callback to cLuaWindow APImadmaxoft@gmail.com2013-05-301-0/+13
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1534 0a769ca7-a7f5-676a-18bf-c427514a06d6
* LuaWindow: Initial code, the window can be opened, but not much manipulatedmadmaxoft@gmail.com2013-05-301-0/+78
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1532 0a769ca7-a7f5-676a-18bf-c427514a06d6