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* Moved all MobTypesManager functions to cMonster.madmaxoft2013-10-201-229/+0
| | | | This removes some of the memory leaks and is more logical in structure. Also the functions are exported to Lua.
* Rewritten MobTypesManager not to leak memory.madmaxoft2013-10-201-110/+109
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* Fixed loading allowed mobs in world.madmaxoft2013-10-201-71/+117
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* Merge branch 'MobSpawning' of https://github.com/mgueydan/MCServer into MobSpawningSamuel Barney2013-10-141-23/+25
| | | | | | | Conflicts: source/Mobs/Bat.h source/Mobs/Monster.h source/World.cpp
* replacing asserts by ASSERTsmgueydan2013-09-081-2/+6
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* Implementing the MobSpawner (not used yet) that contains spawning rulesmgueydan2013-09-081-1/+49
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* Adding mob census (sorry this is a big commit as work was done before git integration i couldn't split it more)mgueydan2013-09-071-0/+130