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path: root/source/Mobs/Blaze.cpp (unfollow)
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2013-11-24Moved source to srcAlexander Harkness1-52/+0
2013-11-04Skeleton, Ghast and Blaze's projectile code is now in their respective class.STRWarrior1-1/+26
2013-10-20Fixed loading allowed mobs in world.madmaxoft1-1/+1
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-27/+27
2013-07-01Rewritten entity-on-fire management ("forever on fire" bugs)madmaxoft@gmail.com1-2/+3
2012-12-22Reduced most mobs' constructors to oneliners by passing parameters to superclassesmadmaxoft@gmail.com1-5/+2
2012-12-21Added sounds to levers and mobsluksor111@gmail.com1-0/+2
2012-12-21Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().madmaxoft@gmail.com1-9/+0
2012-12-21Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested)madmaxoft@gmail.com1-18/+5
2012-10-19Added spawn eggs with mobs (patch committed by Luksor)madmaxoft@gmail.com1-0/+49