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* Moved source to srcAlexander Harkness2013-11-241-152/+0
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* Bundled fixes [SEE DESC]Tiger Wang2013-11-101-4/+4
| | | | | | * Fixed compiler warning in Monster.cpp * Future proofed particle effects * Improved pickups, made less jittery
* Now saddled horses spawn a saddle pickup when killedtonibm192013-10-281-1/+4
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* Fixed loading allowed mobs in world.madmaxoft2013-10-201-1/+1
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* Fixed indentation and re-styled conditions.madmaxoft2013-10-181-38/+44
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* Moved linestonibm192013-10-171-16/+17
| | | don't know if I did well
* More fixestonibm192013-10-171-3/+8
| | | | - You can only tame horses with nothing at hand - Fixed rearing
* Improved horse saddling [SEE DESC]tonibm192013-10-161-32/+32
| | | Now it checks if horse is already saddled, and if it's, you don't lose the saddle. Also, if the horse isn't tammed, you can't saddle it.
* Added extra linetonibm192013-10-151-0/+1
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* Fixed saddle horsetonibm192013-10-151-4/+5
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* Added extra linetonibm192013-10-151-0/+1
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* Added horse saddlingtonibm192013-10-151-1/+12
| | | It uses pig code, sorry if it don't works, i'm a noob, but it should work.
* Sixth round of fixesTiger Wang2013-10-111-3/+8
| | | | * Made horse rearing time fixed instead of random
* Second round of fixesTiger Wang2013-10-091-0/+1
| | | | * Implemented suggestions
* Initial round of fixesTiger Wang2013-10-081-1/+1
| | | | | | | | * Fixed intentional misspelling of baby! :D * Better chested horse bool name * Fixed some weird continuity issues with my recent changes not being pushed up initially * Fixed derpy hexadecimal values
* Initial Metadata Commit [SEE DESC]Tiger Wang2013-10-081-2/+93
| | | | | | | + Pigs, Minecarts, Sheep, Skeletons, Slimes, Villagers, Wolves, and Horses have metadata + Base code on taming wolves, shearing sheep, and taming horses + Sheep and horses have different colours when spawned
* Added moar mobs!Tiger Wang2013-09-181-0/+26
+ Added dragons + Added golems + Added giants + Added horses + Added some missing items + Added missing spawn egg metas