Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Second round of fixes | Tiger Wang | 2013-10-09 | 1 | -1/+9 |
* | Moved daylight burning directly into cMonster. | madmaxoft | 2013-09-05 | 1 | -2/+1 |
* | Rewritten entity-on-fire management ("forever on fire" bugs) | madmaxoft@gmail.com | 2013-07-01 | 1 | -1/+1 |
* | Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() | madmaxoft@gmail.com | 2013-04-13 | 1 | -1/+1 |
* | MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now) | madmaxoft@gmail.com | 2012-12-22 | 1 | -1/+1 |
* | Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). | madmaxoft@gmail.com | 2012-12-21 | 1 | -2/+2 |
* | Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) | madmaxoft@gmail.com | 2012-12-21 | 1 | -6/+16 |
* | Source files cleanup: Mobs-related files in a separate subfolder, renamed. | madmaxoft@gmail.com | 2012-09-23 | 1 | -0/+15 |