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2013-08-19Moved entities into the Entities subfolder.madmaxoft4-4/+4
2013-08-16Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX.madmaxoft7-1/+41
2013-08-10Fixed squid crashing the server when above or below the worldmadmaxoft1-1/+6
2013-08-09Fixed squid crashing the server when above or below the worldmadmaxoft1-1/+6
2013-07-29Changed everyting to Unix line endings.Alexander Harkness12-319/+319
2013-07-07Squid: fixed a possible crash caused by access to a wrong chunkmadmaxoft@gmail.com1-4/+7
2013-07-01Rewritten entity-on-fire management ("forever on fire" bugs)madmaxoft@gmail.com49-93/+124
2013-06-25Unified the way mobs are spawned (egg vs natural). Fixed deadlocks in mob moving. Fixed mob destroying code.madmaxoft@gmail.com1-2/+7
2013-04-22Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs.keyboard.osh@gmail.com2-127/+5
2013-04-13Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()madmaxoft@gmail.com18-89/+69
2013-04-02Added support for head yaw tracking and packet sending and fixed bug in BroadcastMovementUpdatekeyboard.osh@gmail.com1-0/+1
2013-03-23Added helper functions AddSpeed, AddSpeedX, AddSpeedY, AddSpeedZ, AddPosition, AddPosX, AddPosY, AddPosZ. Made sure that all entites use these helper functions.keyboard.osh@gmail.com1-5/+5
2013-03-22Implemented BroadcastMovementUpdate function. Moved m_Pos,m_Rot,m_Speed to private members and made sure that all classes uses the public functions to access these members.keyboard.osh@gmail.com2-43/+45
2013-03-09Pickups are now being saved into Anvil.madmaxoft@gmail.com1-2/+2
2013-02-21Moved the Speed member into cEntity class instead of its descendants.madmaxoft@gmail.com1-1/+0
2013-02-16Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols.madmaxoft@gmail.com2-2/+2
2012-12-22MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now)madmaxoft@gmail.com18-87/+97
2012-12-22Reduced most mobs' constructors to oneliners by passing parameters to superclassesmadmaxoft@gmail.com35-200/+85
2012-12-21Added sounds to levers and mobsluksor111@gmail.com22-0/+47
2012-12-21Added more constants into eEntityType; made them a compulsory parameter to the constructor, so that all entities have proper type.madmaxoft@gmail.com5-31/+66
2012-12-21Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().madmaxoft@gmail.com48-267/+75
2012-12-21Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested)madmaxoft@gmail.com49-594/+574
2012-11-01Refactored the world time.madmaxoft@gmail.com6-12/+16
2012-11-01Added Bats and Witches.luksor111@gmail.com4-0/+128
2012-10-19Added spawn eggs with mobs (patch committed by Luksor)madmaxoft@gmail.com10-0/+314
2012-10-06Removed a few debugging messages from the release builds.madmaxoft@gmail.com1-4/+5
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com4-12/+12
2012-09-23Source files cleanup: Mobs-related files in a separate subfolder, renamed.madmaxoft@gmail.com40-0/+1986