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* Added sheep dyeingtonibm192013-11-101-2/+156
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* Fixed code style.madmaxoft2013-11-081-2/+2
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* Changed variable nametonibm192013-11-081-7/+6
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* Changed variable nametonibm192013-11-081-2/+1
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* Now chicken drop eggstonibm192013-11-081-1/+6
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* Now chickens can drop eggs.tonibm192013-11-081-3/+33
| | | They drop an egg every 5 or 10 minutes.
* Merge pull request #307 from mc-server/MobImprovementsMattes D2013-11-0510-10/+122
|\ | | | | Mob projectiles
| * Fixed indentation.STRWarrior2013-11-052-0/+2
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| * Skeleton, Ghast and Blaze's projectile code is now in their respective class.STRWarrior2013-11-048-68/+91
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| * Skeleton.cpp doesn't have to load ProjectileEntity.h and Entity.h.STRWarrior2013-11-021-3/+0
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| * Skeletons, Blazes and Ghasts now shoot their projectile to the target.STRWarrior2013-11-021-5/+63
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| * Zombies and Skeletons don't walk into the sun anymore.STRWarrior2013-11-024-0/+32
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* | Merge pull request #292 from SamJBarney/MobSpawningMattes D2013-10-301-3/+3
|\ \ | | | | | | Mob Spawning based on light values
| * | Update to allow the light map to remain the same, but allow alteration of sky light values based on time.Samuel Barney2013-10-291-3/+3
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* | | Merge pull request #299 from tonibm19/masterMattes D2013-10-292-1/+8
|\ \ \ | |_|/ |/| | Saddles are dropped, chicken spawn out of thrown eggs.
| * | Now saddled horses spawn a saddle pickup when killedtonibm192013-10-281-1/+4
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| * | Now saddle pigs spawn a saddle pickup when killedtonibm192013-10-281-0/+4
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* / Changed GameMode() == 1 to IsGameModeCreative in AggressiveMonster.cpp and ClientHandle.cppSTRWarrior2013-10-291-1/+1
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* Fixed indentation in tonibm19's code.madmaxoft2013-10-281-3/+3
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* Fixed compilationtonibm192013-10-281-1/+1
| | | STR_Warrior code had an error (I copied&pasted it before)
* Use STR_Warrior code and changed variable nametonibm192013-10-281-17/+4
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* Extra linetonibm192013-10-271-0/+1
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* Sheep fixes.tonibm192013-10-271-4/+19
| | | | Now amount of wool you get when shearing a sheep is random. Sheeps only spawn in white color (I will add sheep dying soon).
* cMonster: Improved doxycomments.madmaxoft2013-10-251-2/+2
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* Renamed cMonster::GetSpawnRate() to GetSpawnDelay().madmaxoft2013-10-242-3/+3
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* Fixed an assert in cMonstermadmaxoft2013-10-221-2/+2
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* Reimplemented cMonster::FamilyFromType() as a simple switch (duh!)madmaxoft2013-10-201-38/+27
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* Fixed memory leaks in cMobCensus, moved GetSpawnRate() to cMonster.madmaxoft2013-10-202-0/+20
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* Fixed binary search in StringToMobType().madmaxoft2013-10-201-3/+3
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* Moved all MobTypesManager functions to cMonster.madmaxoft2013-10-202-7/+246
| | | | This removes some of the memory leaks and is more logical in structure. Also the functions are exported to Lua.
* Fixed loading allowed mobs in world.madmaxoft2013-10-2037-49/+53
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* Fixed indentation and re-styled conditions.madmaxoft2013-10-181-38/+44
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* Merge pull request #259 from tonibm19/patch-2Mattes D2013-10-181-30/+38
|\ | | | | Fixed horse saddle
| * Moved linestonibm192013-10-171-16/+17
| | | | | | don't know if I did well
| * More fixestonibm192013-10-171-3/+8
| | | | | | | | - You can only tame horses with nothing at hand - Fixed rearing
| * Improved horse saddling [SEE DESC]tonibm192013-10-161-32/+32
| | | | | | Now it checks if horse is already saddled, and if it's, you don't lose the saddle. Also, if the horse isn't tammed, you can't saddle it.
| * Added extra linetonibm192013-10-151-0/+1
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| * Fixed saddle horsetonibm192013-10-151-4/+5
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* | Merge pull request #253 from SamJBarney/masterMattes D2013-10-1811-9/+70
|\ \ | | | | | | Merge of Mob Spawning code by mgueydan
| * \ Merge branch 'MobSpawning' of https://github.com/mgueydan/MCServer into MobSpawningSamuel Barney2013-10-1411-9/+70
| |\ \ | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: source/Mobs/Bat.h source/Mobs/Monster.h source/World.cpp
| | * | Inside cMonster::getMobFamily() : replacing Polymorphism by Map, in order to remove redundancymgueydan2013-09-1010-28/+8
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| | * | Changing Bat to AMbiant creaturemgueydan2013-09-101-1/+1
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| | * | Implementing the MobSpawner (not used yet) that contains spawning rulesmgueydan2013-09-081-1/+4
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| | * | Adding a getType in Monster that return an enum instead of an int or charmgueydan2013-09-071-1/+2
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| | * | relockating mobs includes (they probably will end somewhere else in order not to recompile world each time you update a mob)mgueydan2013-09-071-0/+23
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| | * | Adding Family for monsters : Hostile/Passive/Water/Ambientmgueydan2013-09-079-6/+56
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* | | | Fixed compilation errors.madmaxoft2013-10-161-2/+6
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* | | Fixed a big fail.I didtonibm192013-10-151-0/+1
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* | | Added extra line (yes, again)tonibm192013-10-151-0/+1
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* | | Added basic milk code.tonibm192013-10-151-5/+12
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* | | Added extra linetonibm192013-10-151-0/+1
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* | | Added horse saddlingtonibm192013-10-151-1/+12
|/ / | | | | It uses pig code, sorry if it don't works, i'm a noob, but it should work.
* | Merge branch 'metadata' of git://github.com/tigerw/MCServer into tigerw-metadata.madmaxoft2013-10-1329-39/+434
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| * | Eight round of fixesTiger Wang2013-10-132-7/+8
| | | | | | | | | | | | | | | | | | | | | * Changed IsA() to *long if statement* - Removed deprecated values in Entity.h - to blazes with the plugins! * Renamed villager type enumerations to be LESS SHOUTY and more vt-y + Use vtMax for World.cpp testificate spawning
| * | Sixth round of fixesTiger Wang2013-10-112-4/+9
| | | | | | | | | | | | * Made horse rearing time fixed instead of random
| * | Fifth round of fixesTiger Wang2013-10-112-4/+15
| | | | | | | | | | | | * Enumerated Villager spawning
| * | Fourth round of fixesTiger Wang2013-10-111-10/+10
| | | | | | | | | | | | | | | * Switchified WriteMobMetadata * Renamed Horse functions to be better
| * | Third round of fixesTiger Wang2013-10-115-10/+5
| | | | | | | | | | | | | | | * Split WriteMetadata into three functions for common, entity, and mob * Edited a few mob sizes to Vanilla values
| * | Second round of fixesTiger Wang2013-10-0912-6/+73
| | | | | | | | | | | | * Implemented suggestions
| * | Initial round of fixesTiger Wang2013-10-082-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | * Fixed intentional misspelling of baby! :D * Better chested horse bool name * Fixed some weird continuity issues with my recent changes not being pushed up initially * Fixed derpy hexadecimal values
| * | Initial Metadata Commit [SEE DESC]Tiger Wang2013-10-0815-24/+340
| | | | | | | | | | | | | | | | | | | | | + Pigs, Minecarts, Sheep, Skeletons, Slimes, Villagers, Wolves, and Horses have metadata + Base code on taming wolves, shearing sheep, and taming horses + Sheep and horses have different colours when spawned
* | | Linux compilation fix #2.madmaxoft2013-09-211-1/+1
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* | | Fixed Linux compilation.madmaxoft2013-09-211-1/+1
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* | | Fixed compilation from previous commit.madmaxoft2013-09-212-2/+2
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* | Fixed new monster aggressiveness issueTiger Wang2013-09-192-4/+4
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* | Added moar mobs!Tiger Wang2013-09-1817-55/+348
| | | | | | | | | | | | | | | | | | + Added dragons + Added golems + Added giants + Added horses + Added some missing items + Added missing spawn egg metas
* | Fixed undead burningTiger Wang2013-09-171-1/+1
| | | | | | | | (c'mon xoft, test ya code :P)
* | Exported cMonster:GetMobType() to the Lua API.madmaxoft2013-09-161-1/+3
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* | Added an extra line.tonibm192013-09-131-0/+1
| | | | | | In first commit it says I removed first line
* | Fixed mobs attack range being too longtonibm192013-09-131-2/+1
|/ | | It was set to 5, I think 2 is better because now mobs can kill you when there is a block (or 2) between you and monster.
* Fixed a missing initialization in cMonster.madmaxoft2013-09-071-2/+3
| | | | This should fix commit ff762a7ece6400eaeb5e21f3fea7cad00786a8d9 's all-mobs burning.
* Moved daylight burning directly into cMonster.madmaxoft2013-09-056-40/+46
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* Zomb-ee and Skellingtons burning improvementsTiger Wang2013-08-272-10/+14
| | | | | They don't burn unless they are in direct view of the sun god or are protected by the sands of the souls of the underworld.
* Moved entities into the Entities subfolder.madmaxoft2013-08-194-4/+4
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* Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX.madmaxoft2013-08-167-1/+41
| | | | Also slightly improved the spawning algorithm.
* Fixed squid crashing the server when above or below the worldmadmaxoft2013-08-101-1/+6
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* Changed everyting to Unix line endings.Alexander Harkness2013-07-2912-319/+319
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* Squid: fixed a possible crash caused by access to a wrong chunkmadmaxoft@gmail.com2013-07-071-4/+7
| | | | | | Fixes FS #411. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1665 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Rewritten entity-on-fire management ("forever on fire" bugs)madmaxoft@gmail.com2013-07-0149-93/+124
| | | | | | | | | Fixes FS #297 and part of FS #403. Added sizes to all entities. Moved all damage-related functions from cPawn to cEntity API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords() git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Unified the way mobs are spawned (egg vs natural). Fixed deadlocks in mob moving. Fixed mob destroying code.madmaxoft@gmail.com2013-06-251-2/+7
| | | | | | Should fix FS #400 and partially fix FS #381 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1626 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs.keyboard.osh@gmail.com2013-04-222-127/+5
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1400 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()madmaxoft@gmail.com2013-04-1318-89/+69
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1385 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added support for head yaw tracking and packet sending and fixed bug in BroadcastMovementUpdatekeyboard.osh@gmail.com2013-04-021-0/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1350 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added helper functions AddSpeed, AddSpeedX, AddSpeedY, AddSpeedZ, AddPosition, AddPosX, AddPosY, AddPosZ. Made sure that all entites use these helper functions.keyboard.osh@gmail.com2013-03-231-5/+5
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1299 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Implemented BroadcastMovementUpdate function. Moved m_Pos,m_Rot,m_Speed to private members and made sure that all classes uses the public functions to access these members.keyboard.osh@gmail.com2013-03-222-43/+45
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1294 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Pickups are now being saved into Anvil.madmaxoft@gmail.com2013-03-091-2/+2
| | | | | | Also changed cEntity rotation datatype to double git-svn-id: http://mc-server.googlecode.com/svn/trunk@1262 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Moved the Speed member into cEntity class instead of its descendants.madmaxoft@gmail.com2013-02-211-1/+0
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1222 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols.madmaxoft@gmail.com2013-02-162-2/+2
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1218 0a769ca7-a7f5-676a-18bf-c427514a06d6
* MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now)madmaxoft@gmail.com2012-12-2218-87/+97
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1096 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Reduced most mobs' constructors to oneliners by passing parameters to superclassesmadmaxoft@gmail.com2012-12-2235-200/+85
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1095 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added sounds to levers and mobsluksor111@gmail.com2012-12-2122-0/+47
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1093 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added more constants into eEntityType; made them a compulsory parameter to the constructor, so that all entities have proper type.madmaxoft@gmail.com2012-12-215-31/+66
| | | | | | Also added a few utility functions to cEntity for distinguishing the types (IsPlayer(), IsPickup() etc.) git-svn-id: http://mc-server.googlecode.com/svn/trunk@1092 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().madmaxoft@gmail.com2012-12-2148-267/+75
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1090 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested)madmaxoft@gmail.com2012-12-2149-594/+574
| | | | | | http://forum.mc-server.org/showthread.php?tid=625 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1087 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Refactored the world time.madmaxoft@gmail.com2012-11-016-12/+16
| | | | | | Now it is stored in two values - WorldAge (only incremented, plugins cannot change) and TimeOfDay (plugins can change). Since sub-tick precision is needed in Tick(), we store it both as number of seconds (double) and number of ticks (Int64) is calculated off of that. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1022 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added Bats and Witches.luksor111@gmail.com2012-11-014-0/+128
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1021 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added spawn eggs with mobs (patch committed by Luksor)madmaxoft@gmail.com2012-10-1910-0/+314
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@979 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Removed a few debugging messages from the release builds.madmaxoft@gmail.com2012-10-061-4/+5
| | | | | | ( http://forum.mc-server.org/showthread.php?tid=571 ) git-svn-id: http://mc-server.googlecode.com/svn/trunk@936 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com2012-09-244-12/+12
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Source files cleanup: Mobs-related files in a separate subfolder, renamed.madmaxoft@gmail.com2012-09-2340-0/+1986
git-svn-id: http://mc-server.googlecode.com/svn/trunk@883 0a769ca7-a7f5-676a-18bf-c427514a06d6