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2012-10-14Completely removed support for old style Lua plugins (can use both Plugin and NewPlugin in settings.ini for now)faketruth1-129/+104
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-11/+11
2012-09-05Added the possibility of reserved player slots by implementing the HandleHandshake hook!faketruth1-0/+20
2012-09-01Added a Player parameter to OnUpdatedSign and OnUpdatingSign Lua callbacks and to the cWorld:UpdateSign method (http://forum.mc-server.org/showthread.php?tid=464&pid=4393#pid4393)madmaxoft@gmail.com1-4/+4
2012-08-24cPickup doesn't use cPackets.madmaxoft@gmail.com1-16/+21
2012-08-22WebAdmin should not cause crashes anymorefaketruth1-4/+2
2012-08-19Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle.madmaxoft@gmail.com1-16/+21
2012-08-18Chat packet handled in the new way; fixed missing packet sending for inventory slot.madmaxoft@gmail.com1-49/+43
2012-08-18Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.madmaxoft@gmail.com1-49/+64
2012-08-16Windows compilation fix after Android changesmadmaxoft@gmail.com1-10/+12
2012-08-15Compiles on Android! Added Eclipse project, import it into your workspace and it should be runnable on Android!faketruth1-5/+14
2012-07-21Implemented the missing HOOK_PLAYER_SPAWN hook (although its name is not too good, should be PLAYER_AUTH)madmaxoft@gmail.com1-0/+17
2012-07-10Fixed some bugs within the squirrel plugin system.lapayo94@gmail.com1-0/+9
2012-07-09Improved Squirrel Bindingslapayo94@gmail.com1-6/+17
2012-07-08Squirrel Pluginslapayo94@gmail.com1-25/+11
2012-06-16Added new hooks: UPDATING_SIGN and UPDATED_SIGN. The first one is capable of changing the sign text by returning the new four lines along with the bool valuemadmaxoft@gmail.com1-1/+44
2012-06-14Renamed HOOK_WEATHER_CHANGE to HOOK_WEATHER_CHANGED, added the glue code for it to actually workmadmaxoft@gmail.com1-0/+21
2012-06-14Added a world parameter to HOOK_CHUNK_GENERATING.madmaxoft@gmail.com1-22/+21
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-748/+748
2012-06-13Added a BlockToPickup hook for modifying pickups when a player breaks a block.madmaxoft@gmail.com1-0/+24
2012-06-12Added working crafting hooks HOOK_PRE_CRAFTING, HOOK_CRAFTING_NO_RECIPE and HOOK_POST_CRAFTINGmadmaxoft@gmail.com1-25/+99
2012-06-11Added implementation of E_PLUGIN_CHUNK_GENERATING lua hookfaketruth1-13/+36
2012-06-05New hook, E_PLUGIN_CHUNK_GENERATED, called after each chunk is generated (the chunk is already present in cWorld)madmaxoft@gmail.com1-0/+19
2012-03-28Got rid of sPluginManagerStatefaketruth1-64/+67
2012-02-18Thread-safe chunk generation, storage and generator are queried for progress while initializing servermadmaxoft@gmail.com1-1/+0
2012-02-08cPluginManager: slight cleanupmadmaxoft@gmail.com1-178/+272
2012-02-04Fixed a bug in source/cClientHandle.hadmin@omencraft.com1-1/+1
2012-02-01Introducing StringUtils - the place to be if you are a generic string routine :) No more sprintf()!madmaxoft@gmail.com1-7/+4
2012-01-29VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.madmaxoft@gmail.com1-1/+7
2012-01-26Working on a new plugin design with Lua. While retaining backwards compatibility of course...faketruth1-0/+18
2011-11-08It's a Squirrel!!faketruth1-9/+78
2011-10-03MCServer c++ source filesfaketruth1-0/+423