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2013-11-01Protocol 1.7: Implemented the first batch of sent packets.madmaxoft1-0/+1
2013-10-30Added 1.7 to protocol recognizer.madmaxoft1-2/+2
2013-10-11Third round of fixesTiger Wang1-2/+8
2013-10-08Initial Metadata Commit [SEE DESC]Tiger Wang1-5/+2
2013-08-29Implemented xoft's suggestions [SEE DESC]Tiger Wang1-1/+1
2013-08-28Fixed Minecart spawning issuesTiger Wang1-1/+1
2013-08-18Added cWindow property manipulation API.madmaxoft1-1/+1
2013-07-30Tab completion packet is handled and sent.madmaxoft1-52/+53
2013-07-29Added the "Edit Sign" packet sent to the client placing a sign.madmaxoft1-0/+1
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-152/+152
2013-07-081.6.2 protocol implemented, both in MCServer and in ProtoProxymadmaxoft@gmail.com1-0/+1
2013-07-07Improved function names for protocol packet sending; alpha-sorted the function listsmadmaxoft@gmail.com1-6/+8
2013-06-18More TNT fixes.madmaxoft@gmail.com1-1/+1
2013-04-19Fixed Linux compilation, slight code cleanupmadmaxoft@gmail.com1-1/+1
2013-04-18Initial implementation of explosions and TNT blockkeyboard.osh@gmail.com1-0/+1
2013-04-04Fixed personal crafting grid not being tossed on inventory close.madmaxoft@gmail.com1-1/+1
2013-03-18Added support for the packet #28 (0x1C): ENTITY_VELOCITYkeyboard.osh@gmail.com1-0/+1
2013-03-03Player can sit in minecarts (but not move them yet)madmaxoft@gmail.com1-0/+1
2013-02-21Moved the Speed member into cEntity class instead of its descendants.madmaxoft@gmail.com1-1/+1
2013-02-18Minecarts can now be placed.madmaxoft@gmail.com1-0/+1
2012-12-26Adjusted the protocol framework to support different types of falling block spawning.madmaxoft@gmail.com1-0/+1
2012-12-24Added the 1.4.6 protocolmadmaxoft@gmail.com1-1/+1
2012-11-01Refactored the world time.madmaxoft@gmail.com1-1/+1
2012-10-21My OCD has alpha-sorted some stuff :)madmaxoft@gmail.com1-6/+6
2012-10-21Added jukeboxes (patch contributed by Luksor)madmaxoft@gmail.com1-43/+44
2012-09-30Added falling block entities. Sand and gravel now properly fall downfaketruth1-0/+1
2012-09-29Beds can be slept in now (it doesn't change the time though)faketruth1-0/+1
2012-09-25Added the block dig animation packet (patch contributed by l0udPL)madmaxoft@gmail.com1-0/+1
2012-09-23Source files cleanup: Protocol-related files in a separate subfoldermadmaxoft@gmail.com1-1/+1
2012-09-20Refactored windows.madmaxoft@gmail.com1-2/+2
2012-09-11Merged in a patch for sounds by l0udPLmadmaxoft@gmail.com1-0/+1
2012-09-06Added protocol-specific authentication, now works for both 1.2.5 and 1.3.2madmaxoft@gmail.com1-0/+2
2012-09-02Next iteration on the 1.3.2 protocol. Still no good, but sometimes it just gets through. For your testing pleasures ;)madmaxoft@gmail.com1-1/+1
2012-08-31Progress on the 1.3.2 protocol.madmaxoft@gmail.com1-1/+1
2012-08-30Added a basic protocol recognizer and the base for 1.3.2 protocol.madmaxoft@gmail.com1-1/+1
2012-08-30cProtocol handles the initial handshake up to player loginmadmaxoft@gmail.com1-1/+5
2012-08-29Gotten completely rid of all cPackets. The cProtocol125 class now does all the parsing and writing by itself.madmaxoft@gmail.com1-15/+11
2012-08-28Moved all packet-serializing code into cProtocol125; half the packet classes aren't needed anymore.madmaxoft@gmail.com1-23/+34
2012-08-27Cut out all packet handling to a separate cProtocol descendantmadmaxoft@gmail.com1-0/+126