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anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
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LuaStateParamsRead
LuaWebControllers
Megumin
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ProtocolRefactor
SeeBackup
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alwaysTicked
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biomal-bedrock-shape
books
callbacks
daylightgrowth
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fixesandfeatures
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ghastsounds
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A lightweight, fast and extensible game server for Minecraft
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Redstone.h
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2012-09-24
Source files cleanup: The rest of the files renamed.
madmaxoft@gmail.com
1
-0
/
+0
2012-06-14
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
1
-122
/
+122
2012-03-06
Fixed redstone repeater bug where it could not get the direction when it has delay bits set
faketruth
1
-3
/
+3
2012-03-06
Yay redstone repeaters!
faketruth
1
-0
/
+87
2012-02-22
Added a crude way of disabling redstone. It's necessary though, redstone is completely broken, crashes the server all the time
faketruth
1
-20
/
+21
2011-11-09
Redstone clocks now work. even one clocks. torches don't update themselves when placed yet, but redstone wire updates the torch. Fixed a bug with piston animations.
admin@omencraft.com
1
-2
/
+3
2011-11-07
Updated redstone and pistons some mode. If you break an extended piston the piston extension will now also break. When a redstone device is broken by something other than a person the redstone circuit should now update.
admin@omencraft.com
1
-2
/
+2
2011-11-06
Redstone wire now updates correctly when added and removed. it also updates all currently programmed redstone items and wire circuits. Also cleaned up the mess I left of the code.
admin@omencraft.com
1
-1
/
+1
2011-11-06
Redstone is now self aware. It's not quite as dumb as it used to be at any rate. Redstone wires have no range and understand they are supposed to stay on whenever there's an active torch touching it. (Need to add other power devices)
admin@omencraft.com
1
-1
/
+3
2011-11-04
celeaning up the mess I made of cRedstone.h. >.>
admin@omencraft.com
1
-77
/
+0
2011-11-04
Added (Probably incorrectly) a cRedstone class. Also, palcing a redstone torch will recursively light any redstone wire it's connected to. Removing a torch from an active wire will unlight the entire length. Class needs to be updated to make use of non deprecated function. Current deprecated function warning drastically slows redstone performance.
admin@omencraft.com
1
-0
/
+108