Commit message (Expand) | Author | Age | Files | Lines | |
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* | Moved BlockEntities to a separate folder | madmaxoft@gmail.com | 2013-05-28 | 1 | -1/+1 |
* | Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() | madmaxoft@gmail.com | 2013-04-13 | 1 | -2/+2 |
* | New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data. | madmaxoft@gmail.com | 2013-03-01 | 1 | -16/+52 |
* | Converted simulators to take cWorld reference instead of a pointer | madmaxoft@gmail.com | 2013-02-28 | 1 | -1/+1 |
* | Simulators now have direct access to the cChunk object in the WakeUp() call | madmaxoft@gmail.com | 2013-02-28 | 1 | -1/+1 |
* | Initial Floody fluid simulator. | madmaxoft@gmail.com | 2012-10-14 | 1 | -1/+0 |
* | Preparation for multiple fluid simulators. | madmaxoft@gmail.com | 2012-10-13 | 1 | -0/+40 |