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path: root/source/Simulator/FloodyFluidSimulator.cpp (unfollow)
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2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-334/+334
2013-03-22Fixed block update queueing and water meta change not propagated to clients.madmaxoft@gmail.com1-7/+27
2013-03-02Floody fluid simulator has been converted to use direct chunk accessmadmaxoft@gmail.com1-99/+116
2013-02-28Converted simulators to take cWorld reference instead of a pointermadmaxoft@gmail.com1-11/+11
2013-01-27Added the HOOK_BLOCK_TO_PICKUPS hook that fires when a block is dug up and should be converted to pickups.madmaxoft@gmail.com1-1/+1
2013-01-04Floody fluid simulator can create sourceblocks (configurable in World.ini)madmaxoft@gmail.com1-2/+68
2012-10-20Removed excessive debug loggin in Floody fluid simulator.madmaxoft@gmail.com1-1/+1
2012-10-18Reverted previous commit, chose a different solution, much cleaner.madmaxoft@gmail.com1-2/+1
2012-10-18Made constants in cChunkDef enums, compilation fixes for gcc.madmaxoft@gmail.com1-1/+2
2012-10-16Fixed floody fluid sim making downward fluid behave like source blocks.madmaxoft@gmail.com1-8/+16
2012-10-16Decreased logging in floody fluid simulator.madmaxoft@gmail.com1-1/+1
2012-10-14Floody fluid sim: reads params from world.ini; water and lava react together into cobblestone / stone / obsidianmadmaxoft@gmail.com1-9/+67
2012-10-14Floody fluid simulator now dries up correctly, too.madmaxoft@gmail.com1-2/+8
2012-10-14Initial Floody fluid simulator.madmaxoft@gmail.com1-0/+159