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path: root/source/Simulator/SandSimulator.h (unfollow)
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2013-11-24Moved source to srcAlexander Harkness1-63/+0
2013-03-03SandSimulator: Fixed sand dropping on half-slabs; added more blocks that break falling sand into pickups, fixed instant-fallmadmaxoft@gmail.com1-1/+1
2013-03-02Rewritten SandSimulator to use direct chunk access; and sand falling on torches now creates a pickup.madmaxoft@gmail.com1-14/+44
2013-02-28Converted simulators to take cWorld reference instead of a pointermadmaxoft@gmail.com1-1/+1
2013-02-28Simulators now have direct access to the cChunk object in the WakeUp() callmadmaxoft@gmail.com1-1/+1
2012-10-13Preparation for multiple fluid simulators.madmaxoft@gmail.com1-8/+2
2012-10-03Moved blockticking into blockhandler classes.madmaxoft@gmail.com1-2/+2
2012-09-30Added falling block entities. Sand and gravel now properly fall downfaketruth1-5/+4
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-2/+2
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-40/+40
2012-05-25Merged the composable_generator branch into the trunkmadmaxoft@gmail.com1-2/+16
2012-02-14Fixed a (pretty big) memory leak in cSandSimulatorfaketruth1-3/+4
2012-02-02Removed nonsense "virtual inline" declaration from functionsmadmaxoft@gmail.com1-3/+3
2011-12-29- Pickups should now burn in firelapayo94@gmail.com1-3/+3
2011-12-28- little performance improvement on the sand simulatorlapayo94@gmail.com1-0/+1
2011-12-26- improved Simulator system lapayo94@gmail.com1-0/+24