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2013-03-03Simulators are woken up upon chunk loadmadmaxoft@gmail.com1-0/+2
2013-03-01New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data.madmaxoft@gmail.com1-0/+1
2013-02-28Converted simulators to take cWorld reference instead of a pointermadmaxoft@gmail.com1-2/+5
2013-02-28Simulators now have direct access to the cChunk object in the WakeUp() callmadmaxoft@gmail.com1-4/+5
2012-10-14Initial Floody fluid simulator.madmaxoft@gmail.com1-0/+1
2012-10-13Preparation for multiple fluid simulators.madmaxoft@gmail.com1-0/+38