Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2013-02-28 | Converted simulators to take cWorld reference instead of a pointer | madmaxoft@gmail.com | 1 | -2/+20 |
2013-02-28 | Simulators now have direct access to the cChunk object in the WakeUp() call | madmaxoft@gmail.com | 1 | -2/+2 |
2012-10-27 | Fixed more valgrind issues | madmaxoft@gmail.com | 1 | -14/+9 |
2012-10-13 | Preparation for multiple fluid simulators. | madmaxoft@gmail.com | 1 | -2/+2 |
2012-09-24 | Source files cleanup: The rest of the files renamed. | madmaxoft@gmail.com | 1 | -1/+1 |
2012-06-14 | Attempt to bring sanity to newlines across systems. | cedeel@gmail.com | 1 | -67/+67 |
2012-02-13 | Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it. | madmaxoft@gmail.com | 1 | -4/+27 |
2012-01-29 | VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. | madmaxoft@gmail.com | 1 | -1/+7 |
2011-12-26 | - improved Simulator system | lapayo94@gmail.com | 1 | -0/+38 |