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* Added a new cave generator: DualRidgeCaves ( somewhat like http://www.gamedev.net/blog/33/entry-2227887-more-on-minecraft-type-world-gen/ )madmaxoft@gmail.com2012-07-221-66/+0
* Ravines: initial implementation, randomized shapes are working, but still needs some workmadmaxoft@gmail.com2012-07-191-0/+1
* Basic jungle trees with vines, efficient trees handling.madmaxoft@gmail.com2012-07-151-57/+63
* Patch from STR_Warrior, OreNest counts adjustmentmadmaxoft@gmail.com2012-07-021-5/+5
* Attempt to bring sanity to newlines across systems.cedeel@gmail.com2012-06-141-464/+464
* Added the Biomal composition generator.madmaxoft@gmail.com2012-06-021-3/+4
* Merged the composable_generator branch into the trunkmadmaxoft@gmail.com2012-05-251-0/+463