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* Inventory code cleanup, players can now see each other's armormadmaxoft@gmail.com2013-05-191-2/+2
* Refactored window clicking code to use different click actionsmadmaxoft@gmail.com2013-05-081-68/+79
* Dispensers rewritten to use ItemGridmadmaxoft@gmail.com2013-04-101-1/+1
* Added cItemGrid to represent an XY grid of items; converted chests to use cItemGrid.madmaxoft@gmail.com2013-04-101-3/+3
* Pickups are now being saved into Anvil.madmaxoft@gmail.com2013-03-091-1/+1
* Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com2013-01-121-10/+10
* Fixed rclk in doublechestsmadmaxoft@gmail.com2013-01-081-1/+48
* Added dispensers (they can't dispense items yet)luksor111@gmail.com2012-12-191-0/+48
* Fixed issues with pickups. sebi.noreply@gmail.com2012-10-241-1/+2
* SlotArea: removed excessive loggingmadmaxoft@gmail.com2012-09-291-4/+0
* Fixed a bug in the inventory system where it would de-sync when dragging items with non-default metadata/healthfaketruth2012-09-261-1/+1
* Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com2012-09-241-5/+5
* Source files cleanup: UI files renamedmadmaxoft@gmail.com2012-09-231-1/+1
* Tweaked logging.madmaxoft@gmail.com2012-09-231-5/+5
* Fixed a potential crash in shift-click (gcc warning)madmaxoft@gmail.com2012-09-211-1/+1
* Working shift-click support in crafting areas; window update working in 1.3.2madmaxoft@gmail.com2012-09-211-5/+52
* UI: Added shift-click support to most slot areas, except crafting.madmaxoft@gmail.com2012-09-201-25/+106
* Refactored windows.madmaxoft@gmail.com2012-09-201-0/+569