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path: root/source/UI/SlotArea.h (follow)
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* LuaWindow: Initial code, the window can be opened, but not much manipulatedmadmaxoft@gmail.com2013-05-301-3/+23
* Implemented left-click inventory paintingmadmaxoft@gmail.com2013-05-301-7/+7
* Implemented droppersmadmaxoft@gmail.com2013-05-261-5/+4
* Refactored cInventory to use cItemGrid for the actual Storagemadmaxoft@gmail.com2013-05-241-4/+4
* Refactored window clicking code to use different click actionsmadmaxoft@gmail.com2013-05-081-5/+5
* Fixed rclk in doublechestsmadmaxoft@gmail.com2013-01-081-0/+18
* Added dispensers (they can't dispense items yet)luksor111@gmail.com2012-12-191-0/+21
* Sockets are now owned by SocketThreads instead of ClientHandle (FS #246 and FS #247)madmaxoft@gmail.com2012-09-251-0/+1
* Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com2012-09-241-1/+1
* Working shift-click support in crafting areas; window update working in 1.3.2madmaxoft@gmail.com2012-09-211-1/+4
* UI: Added shift-click support to most slot areas, except crafting.madmaxoft@gmail.com2012-09-201-16/+72
* Refactored windows.madmaxoft@gmail.com2012-09-201-0/+192