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* Encapsulated cWorld functions needed in cWorldStorage into an interface, so that cWorldStorage can actually be used outside of MC-Server (such as storage conversion tools and chunk analyzers)madmaxoft@gmail.com2012-03-231-5/+5
* Completely integrated the new axis ordering. Will update worlds accordinglyfaketruth2012-03-101-1/+6
* WSSCompact: fixed switched version values (!); removed unused methodsmadmaxoft@gmail.com2012-03-071-2/+0
* Should have complete support for 256 blocks high worlds. Old save files are converted to new ones at load.faketruth2012-03-041-0/+9
* Implemented synchronous chunk loading; optimized cChunkStay interface for speed (though still unused ;)madmaxoft@gmail.com2012-02-281-2/+19
* Chunk is now marked as dirty; saving only dirty chunks; rewritten load / save not to use cChunkPtr; set VC2008 project to level4 warnings; block entities are now loaded and saved properlymadmaxoft@gmail.com2012-02-161-8/+9
* Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.madmaxoft@gmail.com2012-02-131-0/+84