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* Mob spawning changestonibm192013-10-121-4/+24
| | | Added EnderDragon, Blaze and Horse spawning.
* Moved cMakeDir::MakeDir to cFile::CreateFolder.madmaxoft2013-10-091-2/+1
| | | | And exported to Lua.
* Linux compilation fix #3.madmaxoft2013-09-211-2/+2
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* Fixed pickupsTiger Wang2013-09-181-13/+2
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* Added moar mobs!Tiger Wang2013-09-181-4/+16
| | | | | | | | | + Added dragons + Added golems + Added giants + Added horses + Added some missing items + Added missing spawn egg metas
* cWorld:QueueTickBlock takes the delay in ticks.madmaxoft2013-09-161-8/+9
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* Fixed doxycomments of cWorld plant-growing codemadmaxoft2013-09-151-2/+2
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* Merge branch 'pickups' of git://github.com/tigerw/MCServer into tigerw-pickupsmadmaxoft2013-09-151-29/+11
|\ | | | | | | | | | | Conflicts: source/BlockID.cpp source/Entities/Entity.cpp
| * Added a few changes [SEE DESC]Tiger Wang2013-09-091-2/+2
| | | | | | | | | | | | | | * Revised pickup comments * SlotArea pickup tossing now reflects Player.cpp * Removed unneeded ItemShears comment (was working already) * Sand and gravel pickups spawn with correct speed
| * Pickups spawn with correct speed and positionTiger Wang2013-09-041-29/+11
| | | | | | | | Added a comment-space as well.
* | Fixed codepage conversionmadmaxoft2013-09-101-1/+1
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* | Renamed cWorld::DoExplosiontAt() to cWorld::DoExplosionAt()madmaxoft2013-09-071-2/+2
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* Merged branch 'master' into Projectiles.madmaxoft2013-08-251-6/+3
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| * Slight performance improvement in cWorld::FindClosestPlayer()madmaxoft2013-08-241-6/+3
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* | Added skeleton code for projectile spawning.madmaxoft2013-08-221-3/+25
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* Fixed WorldTickThread reporting wrong time durations for each tick.madmaxoft2013-08-191-8/+16
| | | | This had caused food eating to fail and players unable to collect pickups on Linux.
* Moved entities into the Entities subfolder.madmaxoft2013-08-191-4/+4
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* Implemented the OnWorldTick hook.madmaxoft2013-08-191-0/+3
| | | | Triggerred for each world every time it ticks, parameters are the cWorld and the previous tick length (a_Dt)
* Implemented cWorld:QueueSetBlock(), as requested for delayed blocksetting.madmaxoft2013-08-181-0/+9
| | | | Untested yet, so might not work.
* Removed SetServerBlock griefing.madmaxoft2013-08-181-15/+0
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* Properly fixed piston non-animationTiger Wang2013-08-181-5/+23
| | | | Fixes #57
* Enhancements to Tabcompletion and Compile FixTiger Wang2013-08-181-11/+7
| | | | | | Tab complete now finds the last word and matches accordingly, with a 20% increase in speed! Fixed missing comma breaking compilation
* Bugfix Update [SEE DESC}Tiger Wang2013-08-181-4/+11
| | | | | | | | | Added stained clay, coal block, and hardened clay Block IDs Added stained clay and carpet block Metas Fixed bug with sticky retract bailing out but not unsetting arm Fixed autocomplete not working when not at the first character, fixes #64 Added furnace recipes for hardened clay and coal and coal blocks
* Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX.madmaxoft2013-08-161-61/+79
| | | | Also slightly improved the spawning algorithm.
* Merge pull request #93 from mc-server/PerWorldThreadsMattes D2013-08-151-120/+292
|\ | | | | Per world threads
| * Fixed world's a_Dt parameter getting time values in wrong units.madmaxoft2013-08-141-1/+1
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| * Clients are deleted when the world is stopped.madmaxoft2013-08-141-0/+11
| | | | | | | | This fixes #92.
| * Fixed crashes in world's clientlist manipulatorsmadmaxoft2013-08-141-2/+22
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| * Clients are now ticked in cServer first, then in cWorld once they get assigned a world.madmaxoft2013-08-131-8/+58
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| * Removed cServer::BroadcastChat() and cServer::SendMessage().madmaxoft2013-08-121-1/+1
| | | | | | | | These two functions make it difficult to move to the new ticking system, and they aren't used anyway. If so required, they can be emulated by ForEachWorld / ForEachPlayer calls.
| * Merge branch 'master' into PerWorldThreadsmadmaxoft2013-08-121-0/+7
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| * | Added cWorld:QueueSaveAllChunks() function for saving chunks asynchronously.madmaxoft2013-08-111-1/+55
| | | | | | | | | | | | The cWorld:SaveAllChunks() is therefore deprecated in the API and will be removed soon, use QueueSaveAllChunks() instead.
| * | Each world now ticks in a separate thread.madmaxoft2013-08-111-97/+107
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| * | Moved MaxPlayers and Description from cWorld to cServer.madmaxoft2013-08-111-23/+50
| | | | | | | | | | | | Also started creating a new cWorld::cTickThread class, but not used yet.
* | | Generation and simulation defaultsTiger Wang2013-08-141-2/+2
| | | | | | | | | | | | ...are no longer set, instead, the server operator is told to set them.
* | | Buncha bugfixes [SEE DESC]Tiger Wang2013-08-141-1/+1
| |/ |/| | | | | | | | | | | Fixed generation values not being written Fixed piston being able to push water Fixed ice creating a non-source block (still doesn't update though) Removed problematic piston code
* | Now Endermans spawn in The Endtonibm192013-08-111-0/+7
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* Added OnExploding() and OnExploded() hooks.madmaxoft2013-08-091-4/+10
| | | | | | | | As requested in FS 413, with extra parameters: World, BlockX, BlockY, BlockZ, Size, CanCauseFire, Source, SourceData OnExploding() can return 3 values: StopHook, CanCauseFire, ExplosionSize
* Addeed OnSpawningEntity, OnSpawnedEntity, OnSpawningMonster, OnSpawnedMonster hooks.madmaxoft2013-08-081-2/+12
| | | | As requested in FS 418.
* Merge pull request #48 from mc-server/BlockTracingmadmaxoft2013-08-071-0/+66
|\ | | | | Block tracing
| * cWorld: Added a self-test for LineBlockTracer, disabled by an #ifdef.madmaxoft2013-08-041-0/+57
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| * Added cWorld::DoWithChunk() function.madmaxoft2013-08-031-0/+9
| | | | | | | | This will be used by the blocktracers to gain direct access to chunk data.
* | Now zombies spawn in Overworld during nighttonibm192013-08-061-4/+3
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* Implemented the actual tab completion for commands and playernames.madmaxoft2013-07-311-6/+10
| | | | Each command is reported only if the player has the permission to use it.
* Tab completion packet is handled and sent.madmaxoft2013-07-301-0/+14
| | | | This only handles the network comm and the overall design logic, the actual completion is not yet implemented, only dummy values are returned for now.
* Mobs are assigned MaxHealth from monsters.ini; reading monsters.ini doesn't need settings.ini values anymore.madmaxoft@gmail.com2013-07-071-0/+1
| | | | | | Fixes FS #409. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1662 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Improved function names for protocol packet sending; alpha-sorted the function listsmadmaxoft@gmail.com2013-07-071-80/+80
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1659 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Fixed player moving between worlds.madmaxoft@gmail.com2013-07-031-0/+2
| | | | | | | Fixes FS #407. Also fixes a few possible deadlocks between SocketThreads and TickThread git-svn-id: http://mc-server.googlecode.com/svn/trunk@1641 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Rewritten entity-on-fire management ("forever on fire" bugs)madmaxoft@gmail.com2013-07-011-25/+27
| | | | | | | | | Fixes FS #297 and part of FS #403. Added sizes to all entities. Moved all damage-related functions from cPawn to cEntity API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords() git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Unified the way mobs are spawned (egg vs natural). Fixed deadlocks in mob moving. Fixed mob destroying code.madmaxoft@gmail.com2013-06-251-41/+31
| | | | | | Should fix FS #400 and partially fix FS #381 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1626 0a769ca7-a7f5-676a-18bf-c427514a06d6
* The weather doesn't change if the dimension is not Overworld.nielsbreu@gmail.com2013-06-241-0/+6
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1624 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added the End height and composition generators.madmaxoft@gmail.com2013-06-221-2/+3
| | | | | | Also made the dimension in world.ini specifiable by a string. Exported StringToDimension() and StringToBiome() to Lua API. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1621 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Dispensers dispense primed TNTmadmaxoft@gmail.com2013-06-211-2/+2
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1617 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Simulators are woken up after an explosion.madmaxoft@gmail.com2013-06-211-0/+10
| | | | | | Fixes FS #391 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1615 0a769ca7-a7f5-676a-18bf-c427514a06d6
* More TNT fixes.madmaxoft@gmail.com2013-06-181-3/+15
| | | | | | | | Chain-reaction TNTs are spawned in proper coordinates (FS #390) Centralized Primed TNT entity spawning and made available to the plugins. Internal changes for better TNT performance. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1604 0a769ca7-a7f5-676a-18bf-c427514a06d6
* TNT fixes.madmaxoft@gmail.com2013-06-181-2/+2
| | | | | | | | | Other blocks can be placed next to TNT. Explosions activate nearby TNT blocks. TNT doesn't destroy bedrock, obsidian and liquid blocks. Server doesn't crash when a TNT (or other entity) leaves the valid Y range. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1603 0a769ca7-a7f5-676a-18bf-c427514a06d6
* First attempt at fixing the inter-threading deadlocks between the tick thread and the socket threadmadmaxoft@gmail.com2013-06-151-0/+12
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1591 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added cWorld::SetSignLines(), re-exported to Lua manually to avoid ghost return valuesmadmaxoft@gmail.com2013-06-121-4/+17
| | | | | | FS #364 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1582 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Implemented droppersmadmaxoft@gmail.com2013-05-261-0/+36
| | | | | | Added a common ancestor class "DropSpenser" that has the common code for dropper and dispenser and is Lua-accessible, too. The Debuggers plugin now triggers both droppers and dispensers when rclking them with a redstone torch. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1514 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Temporarily set all pickups to spawn in the middle of the block from which they fall.madmaxoft@gmail.com2013-05-121-9/+25
| | | | | | (Additional fix for FS #338) git-svn-id: http://mc-server.googlecode.com/svn/trunk@1478 0a769ca7-a7f5-676a-18bf-c427514a06d6
* cWorld: Temporary fix for FS #338madmaxoft@gmail.com2013-05-121-0/+9
| | | | | | The pickups get spawned with zero speed, not to mess up their physics simulation. Marked as temporary, remove when physics are completed. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1474 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Explosion: Switched from a cube to a sphere. Implemented using cBlockArea and moved block changing code to ChunkMapkeyboard.osh@gmail.com2013-05-041-31/+4
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1441 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Slight performance improvements in cWorld::DoExplosiontAt()madmaxoft@gmail.com2013-04-191-3/+5
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1397 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Fixed Linux compilation, slight code cleanupmadmaxoft@gmail.com2013-04-191-25/+25
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1396 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Initial implementation of explosions and TNT blockkeyboard.osh@gmail.com2013-04-181-0/+62
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1392 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Proper entity removal functionsmadmaxoft@gmail.com2013-04-131-10/+10
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1386 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()madmaxoft@gmail.com2013-04-131-102/+55
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1385 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added carrots and potatoes handling, bonemealing and proper lighting.madmaxoft@gmail.com2013-04-051-3/+31
| | | | | | FS #166 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1359 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Proper fix for FS #347. Also unification of ticking block entities.madmaxoft@gmail.com2013-04-011-11/+11
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1348 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Hotfix for FS #347.madmaxoft@gmail.com2013-04-011-7/+13
| | | | | | This is not meant to be a permanent solution, but should provide insight into why the issue happens. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1347 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added support for the packet #28 (0x1C): ENTITY_VELOCITYkeyboard.osh@gmail.com2013-03-181-0/+8
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1283 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Removed the Classic fluid simulator, it was too unstable (2nd attempt)madmaxoft@gmail.com2013-03-141-2/+2
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1275 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Removed the Classic fluid simulator, it was too unstablemadmaxoft@gmail.com2013-03-141-17/+7
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1274 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added a Noop fluid simulator that doesn't do anything with the fluid (fluid doesn't spread at all, behaves like a normal block)madmaxoft@gmail.com2013-03-141-0/+10
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1272 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added a Vaporize fluid simulator that simply replaces fluid blocks with air.madmaxoft@gmail.com2013-03-141-0/+8
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1270 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Initial nether composition generatormadmaxoft@gmail.com2013-03-111-0/+16
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1266 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Player can sit in minecarts (but not move them yet)madmaxoft@gmail.com2013-03-031-41/+50
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1249 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Rewritten SandSimulator to use direct chunk access; and sand falling on torches now creates a pickup.madmaxoft@gmail.com2013-03-021-5/+5
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1240 0a769ca7-a7f5-676a-18bf-c427514a06d6
* New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data.madmaxoft@gmail.com2013-03-011-2/+2
| | | | | | http://forum.mc-server.org/showthread.php?tid=617&pid=6626#pid6626 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1233 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Converted simulators to take cWorld reference instead of a pointermadmaxoft@gmail.com2013-02-281-6/+6
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1228 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Simulators now have direct access to the cChunk object in the WakeUp() callmadmaxoft@gmail.com2013-02-281-1/+9
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1227 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added HOOK_WEATHER_CHANGING.madmaxoft@gmail.com2013-02-131-88/+58
| | | | | | http://www.mc-server.org/support/index.php?do=details&task_id=299 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1210 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Simplified cWorld::FindAndDoWithPlayer()madmaxoft@gmail.com2013-02-011-11/+8
| | | | | | It should still work the same - call the callback for the player with the most similar name. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1184 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com2013-01-121-46/+36
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1139 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Floody fluid simulator can create sourceblocks (configurable in World.ini)madmaxoft@gmail.com2013-01-041-5/+4
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1119 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Dispensers can dispense items and liquids nowluksor111@gmail.com2012-12-261-0/+18
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1105 0a769ca7-a7f5-676a-18bf-c427514a06d6
* MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now)madmaxoft@gmail.com2012-12-221-1/+2
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1096 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Fixed time calculation in cWorld::Tick()madmaxoft@gmail.com2012-12-171-2/+2
| | | | | | Should fix chunk saving bug in http://forum.mc-server.org/showthread.php?tid=434&pid=5663#pid5663 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1079 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Android: Made the initial pre-calculated spawn area smallerfaketruth2012-11-161-1/+1
| | | | | | | | | Android: Fixed FastNBT Android: Fixed level.dat reading/writing GroupManager uses groups.example.ini as default WebAdmin uses webadmin.example.ini as default git-svn-id: http://mc-server.googlecode.com/svn/trunk@1049 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Removed an unused obsolete function chain - cWorld::GetChunkBlockData()madmaxoft@gmail.com2012-11-111-9/+0
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1036 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Refactored the world time.madmaxoft@gmail.com2012-11-011-57/+40
| | | | | | Now it is stored in two values - WorldAge (only incremented, plugins cannot change) and TimeOfDay (plugins can change). Since sub-tick precision is needed in Tick(), we store it both as number of seconds (double) and number of ticks (Int64) is calculated off of that. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1022 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added Bats and Witches.luksor111@gmail.com2012-11-011-0/+4
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1021 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Fixed gcc compilationmadmaxoft@gmail.com2012-10-281-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1017 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added cWorld:SpawnMob(PosX, PosY, PosZ, EntityType) to Lua APImadmaxoft@gmail.com2012-10-281-10/+59
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1014 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Fixed a valgrind warning in BlockDirt.madmaxoft@gmail.com2012-10-261-4/+4
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1011 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Fixed up a few valgrind warningsmadmaxoft@gmail.com2012-10-251-7/+8
| | | | | | ( http://forum.mc-server.org/showthread.php?tid=598&pid=5071#pid5071 ) git-svn-id: http://mc-server.googlecode.com/svn/trunk@1010 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Top blocks are now snowed over, either normally, or in deep snow (patch contributed by funmaker, Luksor and Sebi)madmaxoft@gmail.com2012-10-211-0/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1000 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added jukeboxes (patch contributed by Luksor)madmaxoft@gmail.com2012-10-211-2/+11
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@994 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Made cWorld's block query functions more orthogonal, added GetBlockInfo() returning all info on a block.madmaxoft@gmail.com2012-10-201-0/+18
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@986 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Fixed DelayedFluidSimulator.madmaxoft@gmail.com2012-10-151-3/+6
| | | | | | Floody fluid simulator is now woken up properly across chunk borders. git-svn-id: http://mc-server.googlecode.com/svn/trunk@966 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Floody fluid sim: reads params from world.ini; water and lava react together into cobblestone / stone / obsidianmadmaxoft@gmail.com2012-10-141-5/+8
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@965 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Initial Floody fluid simulator.madmaxoft@gmail.com2012-10-141-13/+13
| | | | | | Can spread, cannot dry. git-svn-id: http://mc-server.googlecode.com/svn/trunk@963 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Preparation for multiple fluid simulators.madmaxoft@gmail.com2012-10-131-11/+54
| | | | | | | | | Moved all simulators into a subfolder. Replaced cWaterSimulator and cLavaSimulator with a generic cFluidSimulator. Moved original fluid simulation into cClassicFluidSimulator. Fluid simulator parameters (MaxHeight, Falloff) are read from the world.ini file (can have nether-like lava with lower falloff) git-svn-id: http://mc-server.googlecode.com/svn/trunk@956 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added delayed ticking to Lua APImadmaxoft@gmail.com2012-10-131-24/+41
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@953 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added an option to disable/enable PVP on a per world basisfaketruth2012-10-101-1/+2
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@944 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Completely removed the old (buggy) redstone simulator.madmaxoft@gmail.com2012-10-061-10/+5
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@937 0a769ca7-a7f5-676a-18bf-c427514a06d6
* BlockArea writing support (BlockTypes with BlockMeta only)madmaxoft@gmail.com2012-10-061-0/+9
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@933 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Fixed saplings not growing into treesmadmaxoft@gmail.com2012-10-031-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@924 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Moved blockticking into blockhandler classes.madmaxoft@gmail.com2012-10-031-2/+20
| | | | | | Also slightly refactored the variable / argument names (BlockID is deprecated, use BlockType instead) git-svn-id: http://mc-server.googlecode.com/svn/trunk@921 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Beds can be slept in now (it doesn't change the time though)faketruth2012-09-291-0/+9
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@911 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Unified folder name-casingmadmaxoft@gmail.com2012-09-291-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@902 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added the block dig animation packet (patch contributed by l0udPL)madmaxoft@gmail.com2012-09-251-0/+9
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@892 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com2012-09-241-0/+2097
git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6