| Commit message (Expand) | Author | Files | Lines |
2013-09-16 | cWorld:QueueTickBlock takes the delay in ticks. | madmaxoft | 1 | -4/+6 |
2013-09-15 | Fixed doxycomments of cWorld plant-growing code | madmaxoft | 1 | -5/+10 |
2013-09-15 | Removed cWorld deprecated API: SetWorldTime() | madmaxoft | 1 | -6/+0 |
2013-09-15 | Removed obsoleted cWorld functions from the API: | madmaxoft | 1 | -10/+3 |
2013-09-15 | Fixed API bindings of cWorld:GetSignLines(), exported cWorld:UseBlockEntity(). | madmaxoft | 1 | -2/+2 |
2013-09-15 | Fixed cWorld bindings for GetBlockInfo() and GetBlockTypeMeta(). | madmaxoft | 1 | -2/+7 |
2013-09-07 | Renamed cWorld::DoExplosiontAt() to cWorld::DoExplosionAt() | madmaxoft | 1 | -2/+2 |
2013-09-01 | Exported BroadcastSoundEffect and BroadcastSoundParticleEffect to the Lua API | STRWarrior | 1 | -728/+728 |
2013-08-22 | Added skeleton code for projectile spawning. | madmaxoft | 1 | -0/+4 |
2013-08-21 | Added cWorld:GetIniFileName() to the Lua API. | madmaxoft | 1 | -6/+14 |
2013-08-18 | Implemented cWorld:QueueSetBlock(), as requested for delayed blocksetting. | madmaxoft | 1 | -2/+17 |
2013-08-18 | Removed SetServerBlock griefing. | madmaxoft | 1 | -1/+0 |
2013-08-18 | Properly fixed piston non-animation | Tiger Wang | 1 | -0/+1 |
2013-08-16 | Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX. | madmaxoft | 1 | -2/+3 |
2013-08-15 | Exported cWorld:DoExplosionAt() to Lua API. | madmaxoft | 1 | -1/+1 |
2013-08-14 | Fixed crashes in world's clientlist manipulators | madmaxoft | 1 | -0/+6 |
2013-08-13 | Exported cWorld:BroadcastChat() to the Lua API; used in the Core. | madmaxoft | 1 | -2/+2 |
2013-08-13 | Clients are now ticked in cServer first, then in cWorld once they get assigned a world. | madmaxoft | 1 | -2/+14 |
2013-08-11 | Added cWorld:QueueSaveAllChunks() function for saving chunks asynchronously. | madmaxoft | 1 | -2/+36 |
2013-08-11 | Each world now ticks in a separate thread. | madmaxoft | 1 | -1/+8 |
2013-08-11 | Moved MaxPlayers and Description from cWorld to cServer. | madmaxoft | 1 | -16/+22 |
2013-08-09 | Added OnExploding() and OnExploded() hooks. | madmaxoft | 1 | -3/+15 |
2013-08-05 | Exported the cWorld:TryGetHeight() function | madmaxoft | 1 | -4/+4 |
2013-08-05 | Exported cWorld:DoWithEntityByID() to Lua API | madmaxoft | 1 | -1/+1 |
2013-08-03 | Added cWorld::DoWithChunk() function. | madmaxoft | 1 | -0/+3 |
2013-07-30 | Tab completion packet is handled and sent. | madmaxoft | 1 | -0/+3 |
2013-07-28 | Added cPlayer::IsGameModeXXX() and cWorld::IsGameModeXXX() functions. | madmaxoft | 1 | -0/+11 |
2013-07-07 | World: More unused variables removed. | madmaxoft@gmail.com | 1 | -3/+1 |
2013-07-07 | World: Removed an unused variable | madmaxoft@gmail.com | 1 | -1/+0 |
2013-07-07 | Improved function names for protocol packet sending; alpha-sorted the function lists | madmaxoft@gmail.com | 1 | -20/+20 |
2013-07-01 | Rewritten entity-on-fire management ("forever on fire" bugs) | madmaxoft@gmail.com | 1 | -1/+1 |
2013-06-22 | Added the End height and composition generators. | madmaxoft@gmail.com | 1 | -7/+0 |
2013-06-21 | Dispensers dispense primed TNT | madmaxoft@gmail.com | 1 | -2/+2 |
2013-06-21 | Simulators are woken up after an explosion. | madmaxoft@gmail.com | 1 | -3/+7 |
2013-06-18 | More TNT fixes. | madmaxoft@gmail.com | 1 | -0/+3 |
2013-06-15 | First attempt at fixing the inter-threading deadlocks between the tick thread and the socket thread | madmaxoft@gmail.com | 1 | -0/+13 |
2013-06-12 | Added cWorld::SetSignLines(), re-exported to Lua manually to avoid ghost return values | madmaxoft@gmail.com | 1 | -2/+5 |
2013-06-09 | Fixed previous commit. | nielsbreu@gmail.com | 1 | -2/+2 |
2013-06-09 | Added SetTicksUntilWeatherChange/GetTicksUntilWeatherChange. to set/get the amount of ticks before the weather changes. Added SendBlockChange to Lua to create "fake" blocks | nielsbreu@gmail.com | 1 | -2/+8 |
2013-05-26 | Implemented droppers | madmaxoft@gmail.com | 1 | -1/+13 |
2013-05-25 | Fixed the cWorld:DoWithChestAt(), DoWithDispenserAt() and DoWithFurnaceAt() callbacks binding. | madmaxoft@gmail.com | 1 | -2/+2 |
2013-05-09 | Tiny formatting fix of rev 1463 | madmaxoft@gmail.com | 1 | -5/+3 |
2013-05-09 | function SpawnItemPickups is now exported to Lua. Lua is able to create a Items object. | nielsbreu@gmail.com | 1 | -1/+7 |
2013-04-18 | Initial implementation of explosions and TNT block | keyboard.osh@gmail.com | 1 | -0/+3 |
2013-04-13 | Proper entity removal functions | madmaxoft@gmail.com | 1 | -4/+3 |
2013-04-13 | Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() | madmaxoft@gmail.com | 1 | -22/+22 |
2013-04-05 | Added carrots and potatoes handling, bonemealing and proper lighting. | madmaxoft@gmail.com | 1 | -2/+4 |
2013-03-18 | Added support for the packet #28 (0x1C): ENTITY_VELOCITY | keyboard.osh@gmail.com | 1 | -0/+1 |
2013-03-11 | Initial nether composition generator | madmaxoft@gmail.com | 1 | -5/+15 |
2013-03-03 | Player can sit in minecarts (but not move them yet) | madmaxoft@gmail.com | 1 | -0/+1 |
2013-03-02 | Rewritten SandSimulator to use direct chunk access; and sand falling on torches now creates a pickup. | madmaxoft@gmail.com | 1 | -1/+1 |
2013-03-01 | New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data. | madmaxoft@gmail.com | 1 | -0/+3 |
2013-02-28 | Simulators now have direct access to the cChunk object in the WakeUp() call | madmaxoft@gmail.com | 1 | -0/+3 |
2013-02-13 | Added HOOK_WEATHER_CHANGING. | madmaxoft@gmail.com | 1 | -4/+13 |
2013-02-03 | Added a GetClassStatic function to all entities, as well as cFurnaceEntity, cChestEntity and cWorld | faketruth | 1 | -0/+5 |
2013-02-01 | Simplified cWorld::FindAndDoWithPlayer() | madmaxoft@gmail.com | 1 | -1/+1 |
2013-01-12 | Merged branch "branches/hooks" into "trunk". | madmaxoft@gmail.com | 1 | -23/+16 |
2012-12-27 | Fixed slab usage in creative mode | luksor111@gmail.com | 1 | -2/+2 |
2012-12-26 | Dispensers can dispense items and liquids now | luksor111@gmail.com | 1 | -0/+6 |
2012-12-21 | Replaced "const double &" with plain "double" for simplicity | madmaxoft@gmail.com | 1 | -5/+7 |
2012-12-19 | Added dispensers (they can't dispense items yet) | luksor111@gmail.com | 1 | -4/+6 |
2012-11-11 | Removed an unused obsolete function chain - cWorld::GetChunkBlockData() | madmaxoft@gmail.com | 1 | -3/+0 |
2012-11-01 | Refactored the world time. | madmaxoft@gmail.com | 1 | -18/+43 |
2012-10-28 | Added cWorld:SpawnMob(PosX, PosY, PosZ, EntityType) to Lua API | madmaxoft@gmail.com | 1 | -0/+3 |
2012-10-26 | Fixed a valgrind warning in BlockDirt. | madmaxoft@gmail.com | 1 | -2/+2 |
2012-10-21 | Top blocks are now snowed over, either normally, or in deep snow (patch contributed by funmaker, Luksor and Sebi) | madmaxoft@gmail.com | 1 | -0/+2 |
2012-10-21 | Added jukeboxes (patch contributed by Luksor) | madmaxoft@gmail.com | 1 | -22/+23 |
2012-10-20 | Made cWorld's block query functions more orthogonal, added GetBlockInfo() returning all info on a block. | madmaxoft@gmail.com | 1 | -12/+18 |
2012-10-13 | Preparation for multiple fluid simulators. | madmaxoft@gmail.com | 1 | -8/+11 |
2012-10-13 | Added delayed ticking to Lua API | madmaxoft@gmail.com | 1 | -2/+2 |
2012-10-10 | Added an option to disable/enable PVP on a per world basis | faketruth | 1 | -0/+2 |
2012-10-06 | BlockArea writing support (BlockTypes with BlockMeta only) | madmaxoft@gmail.com | 1 | -0/+7 |
2012-10-03 | Moved blockticking into blockhandler classes. | madmaxoft@gmail.com | 1 | -1/+7 |
2012-09-29 | Beds can be slept in now (it doesn't change the time though) | faketruth | 1 | -0/+1 |
2012-09-29 | Made beds placeable | faketruth | 1 | -1/+2 |
2012-09-25 | Added the block dig animation packet (patch contributed by l0udPL) | madmaxoft@gmail.com | 1 | -1/+2 |
2012-09-24 | Source files cleanup: The rest of the files renamed. | madmaxoft@gmail.com | 1 | -3/+3 |
2012-09-23 | Source files cleanup: WorldStorage-related files in a separate subfolder | madmaxoft@gmail.com | 1 | -1/+1 |
2012-09-23 | Source files cleanup: Generating-related files in a separate subfolder | madmaxoft@gmail.com | 1 | -1/+1 |
2012-09-11 | Merged in a patch for sounds by l0udPL | madmaxoft@gmail.com | 1 | -0/+1 |
2012-09-02 | Next iteration on the 1.3.2 protocol. Still no good, but sometimes it just gets through. For your testing pleasures ;) | madmaxoft@gmail.com | 1 | -3/+3 |
2012-09-01 | Added a Player parameter to OnUpdatedSign and OnUpdatingSign Lua callbacks and to the cWorld:UpdateSign method (http://forum.mc-server.org/showthread.php?tid=464&pid=4393#pid4393) | madmaxoft@gmail.com | 1 | -1/+2 |
2012-08-31 | Progress on the 1.3.2 protocol. | madmaxoft@gmail.com | 1 | -1/+1 |
2012-08-29 | Gotten completely rid of all cPackets. The cProtocol125 class now does all the parsing and writing by itself. | madmaxoft@gmail.com | 1 | -2/+2 |
2012-08-27 | Cut out all packet handling to a separate cProtocol descendant | madmaxoft@gmail.com | 1 | -9/+2 |
2012-08-26 | git-svn-id: http://mc-server.googlecode.com/svn/trunk@795 0a769ca7-a7f5-676a-18bf-c427514a06d6 | madmaxoft@gmail.com | 1 | -0/+1 |
2012-08-25 | cWorld doesn't use cPackets. | madmaxoft@gmail.com | 1 | -2/+5 |
2012-08-24 | cPickup doesn't use cPackets. | madmaxoft@gmail.com | 1 | -0/+1 |
2012-08-24 | Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets. | madmaxoft@gmail.com | 1 | -0/+7 |
2012-08-23 | Added a RateCompareString function to StringUtils | faketruth | 1 | -0/+3 |
2012-08-19 | Window, Chest, Furnace and Pawn are not using cPackets at all | madmaxoft@gmail.com | 1 | -0/+2 |
2012-08-19 | Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle. | madmaxoft@gmail.com | 1 | -0/+7 |
2012-08-19 | Another handful of packets rewritten. | madmaxoft@gmail.com | 1 | -0/+2 |
2012-08-18 | Chat packet handled in the new way; fixed missing packet sending for inventory slot. | madmaxoft@gmail.com | 1 | -1/+3 |
2012-08-06 | A bit of cleanup and documentation around the UI window handling | madmaxoft@gmail.com | 1 | -1/+1 |
2012-08-03 | Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type. | madmaxoft@gmail.com | 1 | -11/+11 |
2012-07-15 | A new Block handling system :o | lapayo94@gmail.com | 1 | -3/+18 |
2012-07-15 | World threads are stopped before the plugin mgr for clean exit (FS #228) | madmaxoft@gmail.com | 1 | -1/+4 |
2012-07-02 | cBlockArea object added (with only minimal testing so far) | madmaxoft@gmail.com | 1 | -0/+3 |
2012-07-02 | Added the cWorld::DoWithPlayer() function and exported it in the Lua API. Removed the obsolete cWorld::GetPlayer() function. | madmaxoft@gmail.com | 1 | -3/+3 |
2012-06-17 | Removed the deprecated GetBlockEntity(), added several enumerators to replace it. | madmaxoft@gmail.com | 1 | -5/+23 |
2012-06-16 | Exported cWorld::ForEachEntity and cWorld::ForEachEntityInChunk; no idea if they actually work | madmaxoft@gmail.com | 1 | -3/+10 |
2012-06-14 | Attempt to bring sanity to newlines across systems. | cedeel@gmail.com | 1 | -408/+408 |
2012-06-13 | Revamped the weather system. | cedeel@gmail.com | 1 | -0/+2 |
2012-06-09 | Sugarcane and cactus max height can be set in world.ini. | madmaxoft@gmail.com | 1 | -0/+3 |
2012-06-09 | Plants growable by bonemeal are settable in the world.ini. Default matches vanilla MC. | madmaxoft@gmail.com | 1 | -2/+14 |
2012-06-09 | Bonemeal is consumed in survival mode when used on growable blocks | madmaxoft@gmail.com | 1 | -2/+2 |
2012-06-07 | Bonemeal works on crops, melons, pumpkins, saplings and grass. Plant growing has been refactored into separate functions callable from Lua, too. | madmaxoft@gmail.com | 1 | -0/+6 |
2012-06-07 | Repeaters' delays can be set by rclk | madmaxoft@gmail.com | 1 | -0/+1 |
2012-06-06 | Item-dropping code rewritten and centralized - now there's only one place to modify if we want to split or merge same-item drops: cWorld:SpawnItemPickups(). Also, mined blocks can now drop more items, and they recognize if they're being mined by the correct tool. | madmaxoft@gmail.com | 1 | -2/+9 |
2012-06-02 | Added Lua function cRoot:ForEachWorld(), removed the obsolete cRoot:GetWorld() method (both C++ and Lua) | madmaxoft@gmail.com | 1 | -3/+2 |
2012-05-31 | cWorld::UnloadUnusedChunks() exported to Lua | madmaxoft@gmail.com | 1 | -1/+3 |
2012-05-30 | Added support for SetNextBlockTick() function callable from Lua | madmaxoft@gmail.com | 1 | -0/+3 |
2012-05-30 | Lua plugins can now query the world for various queue sizes ( http://forum.mc-server.org/showthread.php?tid=432 ) | madmaxoft@gmail.com | 1 | -0/+5 |
2012-05-29 | Added code for the chunks to manipulate their neighbors while ticking. Also added some basic farming support - melon and pumpkin growing code. Untested and untestable so far, will test and fix later. | madmaxoft@gmail.com | 1 | -6/+2 |
2012-05-25 | Merged the composable_generator branch into the trunk | madmaxoft@gmail.com | 1 | -23/+52 |
2012-04-11 | Moved the commands /coords /viewdistance and /regeneratechunks from cServer.cpp to the Core plugin | faketruth | 1 | -1/+1 |
2012-04-10 | Added the "/regeneratechunk" command that regenerates either current chunk or a chunk specified with x, z parameters. TODO: permissions - we don't want guests erasing our chunks! | madmaxoft@gmail.com | 1 | -1/+4 |
2012-03-24 | Reverted the previous commit - it is useless, since entities still depend heavily on cWorld | madmaxoft@gmail.com | 1 | -22/+1 |
2012-03-23 | Encapsulated cWorld functions needed in cWorldStorage into an interface, so that cWorldStorage can actually be used outside of MC-Server (such as storage conversion tools and chunk analyzers) | madmaxoft@gmail.com | 1 | -1/+22 |
2012-03-22 | Fixed a deadlock by removing clients from all chunks upon their exit, not using the clients chunklists. | madmaxoft@gmail.com | 1 | -2/+2 |
2012-03-16 | Exposed a function to Lua to get a block's sky light value | faketruth | 1 | -1/+2 |
2012-03-14 | Split chunk data into separate arrays; decoupled most sources from cChunk.h dependency | madmaxoft@gmail.com | 1 | -19/+41 |
2012-03-12 | Added a flat terrain generator with settable terrain height | madmaxoft@gmail.com | 1 | -0/+2 |
2012-03-10 | Fixed a few obsoleted functions | madmaxoft@gmail.com | 1 | -1/+1 |
2012-03-09 | cClientHandles have a unique ID now to distinguish them | faketruth | 1 | -1/+1 |
2012-03-07 | Fixed bug where cPlayer's cClientHandle was used after cPlayer was destroyed http://forum.mc-server.org/showthread.php?tid=380 | faketruth | 1 | -27/+28 |
2012-03-06 | Fixed rev368's ChunkSender, now sends properly even chunks that are loaded. Fixed a deadlock in cClientHandle vs TickThread over cClientHandle::m_CSChunkLists | madmaxoft@gmail.com | 1 | -0/+6 |
2012-03-05 | ChunkSender: Chunks are now compressed and sent to clients from a separate threads, proper passive waiting between threads. Not much tested, just appears to work :) | madmaxoft@gmail.com | 1 | -3/+9 |
2012-03-03 | Got rid of some hardcoded numbers, now using hardcoded variables! woo | faketruth | 1 | -12/+15 |
2012-03-01 | New redstone simulator. Should work without crashes! | faketruth | 1 | -5/+11 |
2012-02-28 | Chunk now has an indicator of load failure; Chunk generator uses cChunkStay | madmaxoft@gmail.com | 1 | -0/+3 |
2012-02-28 | Implemented synchronous chunk loading; optimized cChunkStay interface for speed (though still unused ;) | madmaxoft@gmail.com | 1 | -2/+8 |
2012-02-28 | Const-correctness for packet broadcasting (fixes GCC compilation) | madmaxoft@gmail.com | 1 | -1/+1 |
2012-02-26 | New cChunkStay class for temporarily keeping chunks loaded even when then have no clients. For now unused, will be used by generator and lighting in the future. | madmaxoft@gmail.com | 1 | -0/+3 |
2012-02-23 | Made the viewdistance settable by users and default in settings.ini. The default is 9. | madmaxoft@gmail.com | 1 | -6/+0 |
2012-02-21 | Removed cChunkPtrs from everywhere but internal cChunkMap usage. Now we should finally be threadsafe :) | madmaxoft@gmail.com | 1 | -4/+10 |
2012-02-21 | Fixed heightmap optimization from rev 302; removed a few more cChunkPtrs | madmaxoft@gmail.com | 1 | -0/+9 |
2012-02-20 | Removed some more cChunkPtr usage | madmaxoft@gmail.com | 1 | -1/+15 |
2012-02-18 | Substantial cWorld::FastSetBlock() speed up by queueing all such calls and processing them later chunk-wise (makes growing trees in the generator fast again) | madmaxoft@gmail.com | 1 | -16/+1 |
2012-02-18 | Re-implemented tree-growing. May produce artefacts on old-world / new-world boundaries. | madmaxoft@gmail.com | 1 | -0/+1 |
2012-02-18 | Thread-safe chunk generation, storage and generator are queried for progress while initializing server | madmaxoft@gmail.com | 1 | -5/+7 |
2012-02-16 | git-svn-id: http://mc-server.googlecode.com/svn/trunk@281 0a769ca7-a7f5-676a-18bf-c427514a06d6 | faketruth | 1 | -1/+1 |
2012-02-16 | New server command "unload" to manually unload unused chunks | madmaxoft@gmail.com | 1 | -2/+2 |
2012-02-16 | cWorldGenerator speedup - doesn't call GetChunk() anymore, not queueing the chunk it's generating to be loaded recursively. | madmaxoft@gmail.com | 1 | -7/+8 |
2012-02-16 | Got rid of dangerous GetEntity(), not using DoWithEntity() | faketruth | 1 | -5/+3 |
2012-02-16 | Chunk is now marked as dirty; saving only dirty chunks; rewritten load / save not to use cChunkPtr; set VC2008 project to level4 warnings; block entities are now loaded and saved properly | madmaxoft@gmail.com | 1 | -3/+11 |
2012-02-15 | Restored chest and furnace functionality as it was (it's basically working but joined chests show single-chest window) | madmaxoft@gmail.com | 1 | -0/+5 |
2012-02-14 | Slight cleanup - removed old code, some additional comments on dangerous functions | madmaxoft@gmail.com | 1 | -1/+2 |
2012-02-14 | Got rid of cWorld::GetAllPlayers() and implemented ForEachPlayer() more or less in Lua | faketruth | 1 | -6/+3 |
2012-02-13 | Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it. | madmaxoft@gmail.com | 1 | -62/+99 |
2012-02-08 | MTRand class is not created in each tick, therefore much improving tick-thread time (now uses ~5 % CPU instead of one full core) | madmaxoft@gmail.com | 1 | -5/+19 |
2012-01-29 | VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. | madmaxoft@gmail.com | 1 | -4/+4 |
2012-01-19 | Terrain generation is synchronous again, async generation has bugs. | faketruth | 1 | -6/+7 |
2012-01-01 | Fixed the numchunks console command. | faketruth | 1 | -1/+2 |
2011-12-28 | - implemented the fire simulation in native c++ (cFireSimulator) | lapayo94@gmail.com | 1 | -0/+2 |
2011-12-27 | Some kind of 'template' world generator that right now just generates an all dirt world. You can use this to test new algorithms | faketruth | 1 | -2/+4 |
2011-12-26 | - improved Simulator system | lapayo94@gmail.com | 1 | -2/+11 |
2011-12-26 | - Linux compatible fixes including updated makefile | mtilden@gmail.com | 1 | -0/+1 |
2011-12-25 | Chunks are generated in a separate thread allowing players to keep on playing and chatting while chunks are generated. This means, however, that cWorld::GetChunk() does not always return a chunk and is something you need to be aware of. I am not entirely sure if all this is completely stable, but I think so :O | faketruth | 1 | -0/+1 |
2011-12-24 | Max. players and MOTD are now changeable in the settings.ini | lapayo94@gmail.com | 1 | -4/+12 |
2011-12-22 | Digging leaves with shears now drops leaves | lapayo94@gmail.com | 1 | -0/+4 |
2011-11-10 | Added random weather that persists per world. Also added SetWeather, GetWeather, and CastThunderbolt to lua bindings. | admin@omencraft.com | 1 | -1/+6 |
2011-11-09 | Redstone clocks now work. even one clocks. torches don't update themselves when placed yet, but redstone wire updates the torch. Fixed a bug with piston animations. | admin@omencraft.com | 1 | -0/+6 |
2011-11-08 | Fixed world time | faketruth | 1 | -0/+3 |
2011-11-06 | Patch with diff file created by Sebi (implemented some stuff like lava physics, drops are deleted when in lava, water is now slower, lava gives actual damage etc.). Pistons now work mostly as they should. They do not yet show the motion animation and do not emit sound. They do extend, push, and retract as they should though. Right now the only way to activate a piston is to light redstone wire adjacent to it with a redstone torch. | admin@omencraft.com | 1 | -0/+3 |
2011-11-02 | Fixed some "Entity was not found in any chunk!" warnings | faketruth | 1 | -1/+1 |
2011-11-01 | You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet | faketruth | 1 | -5/+6 |
2011-10-26 | Made several recomended changes. Gamemode is now world based. Need to add it to player. | admin@omencraft.com | 1 | -0/+4 |
2011-10-03 | MCServer c++ source files | faketruth | 1 | -0/+158 |