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* function SpawnItemPickups is now exported to Lua. Lua is able to create a Items object.nielsbreu@gmail.com2013-05-091-1/+7
* Initial implementation of explosions and TNT blockkeyboard.osh@gmail.com2013-04-181-0/+3
* Proper entity removal functionsmadmaxoft@gmail.com2013-04-131-4/+3
* Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()madmaxoft@gmail.com2013-04-131-22/+22
* Added carrots and potatoes handling, bonemealing and proper lighting.madmaxoft@gmail.com2013-04-051-2/+4
* Added support for the packet #28 (0x1C): ENTITY_VELOCITYkeyboard.osh@gmail.com2013-03-181-0/+1
* Initial nether composition generatormadmaxoft@gmail.com2013-03-111-5/+15
* Player can sit in minecarts (but not move them yet)madmaxoft@gmail.com2013-03-031-0/+1
* Rewritten SandSimulator to use direct chunk access; and sand falling on torches now creates a pickup.madmaxoft@gmail.com2013-03-021-1/+1
* New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data.madmaxoft@gmail.com2013-03-011-0/+3
* Simulators now have direct access to the cChunk object in the WakeUp() callmadmaxoft@gmail.com2013-02-281-0/+3
* Added HOOK_WEATHER_CHANGING.madmaxoft@gmail.com2013-02-131-4/+13
* Added a GetClassStatic function to all entities, as well as cFurnaceEntity, cChestEntity and cWorldfaketruth2013-02-031-0/+5
* Simplified cWorld::FindAndDoWithPlayer()madmaxoft@gmail.com2013-02-011-1/+1
* Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com2013-01-121-23/+16
* Fixed slab usage in creative modeluksor111@gmail.com2012-12-271-2/+2
* Dispensers can dispense items and liquids nowluksor111@gmail.com2012-12-261-0/+6
* Replaced "const double &" with plain "double" for simplicitymadmaxoft@gmail.com2012-12-211-5/+7
* Added dispensers (they can't dispense items yet)luksor111@gmail.com2012-12-191-4/+6
* Removed an unused obsolete function chain - cWorld::GetChunkBlockData()madmaxoft@gmail.com2012-11-111-3/+0
* Refactored the world time.madmaxoft@gmail.com2012-11-011-18/+43
* Added cWorld:SpawnMob(PosX, PosY, PosZ, EntityType) to Lua APImadmaxoft@gmail.com2012-10-281-0/+3
* Fixed a valgrind warning in BlockDirt.madmaxoft@gmail.com2012-10-261-2/+2
* Top blocks are now snowed over, either normally, or in deep snow (patch contributed by funmaker, Luksor and Sebi)madmaxoft@gmail.com2012-10-211-0/+2
* Added jukeboxes (patch contributed by Luksor)madmaxoft@gmail.com2012-10-211-22/+23
* Made cWorld's block query functions more orthogonal, added GetBlockInfo() returning all info on a block.madmaxoft@gmail.com2012-10-201-12/+18
* Preparation for multiple fluid simulators.madmaxoft@gmail.com2012-10-131-8/+11
* Added delayed ticking to Lua APImadmaxoft@gmail.com2012-10-131-2/+2
* Added an option to disable/enable PVP on a per world basisfaketruth2012-10-101-0/+2
* BlockArea writing support (BlockTypes with BlockMeta only)madmaxoft@gmail.com2012-10-061-0/+7
* Moved blockticking into blockhandler classes.madmaxoft@gmail.com2012-10-031-1/+7
* Beds can be slept in now (it doesn't change the time though)faketruth2012-09-291-0/+1
* Made beds placeablefaketruth2012-09-291-1/+2
* Added the block dig animation packet (patch contributed by l0udPL)madmaxoft@gmail.com2012-09-251-1/+2
* Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com2012-09-241-0/+477