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* Reverted the previous commit - it is useless, since entities still depend heavily on cWorldmadmaxoft@gmail.com2012-03-241-44/+6
* Encapsulated cWorld functions needed in cWorldStorage into an interface, so that cWorldStorage can actually be used outside of MC-Server (such as storage conversion tools and chunk analyzers)madmaxoft@gmail.com2012-03-231-6/+44
* Split chunk data into separate arrays; decoupled most sources from cChunk.h dependencymadmaxoft@gmail.com2012-03-141-12/+9
* Using the _DEBUG macro for *nix debug builds as well; trying to force 8-byte alignment on critical sections ( http://forum.mc-server.org/showthread.php?tid=384 )madmaxoft@gmail.com2012-03-091-1/+1
* Implemented synchronous chunk loading; optimized cChunkStay interface for speed (though still unused ;)madmaxoft@gmail.com2012-02-281-3/+3
* Implemented chunk loading without generating on load-failuremadmaxoft@gmail.com2012-02-261-3/+15
* Thread-safe chunk generation, storage and generator are queried for progress while initializing servermadmaxoft@gmail.com2012-02-181-6/+10
* Chunk coords mostly "upgraded" to include the Y coord for future compatibilitymadmaxoft@gmail.com2012-02-171-2/+2
* Chunk is now marked as dirty; saving only dirty chunks; rewritten load / save not to use cChunkPtr; set VC2008 project to level4 warnings; block entities are now loaded and saved properlymadmaxoft@gmail.com2012-02-161-10/+66
* Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.madmaxoft@gmail.com2012-02-131-0/+94