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path: root/source/WorldStorage/WSSAnvil.cpp (follow)
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* Block entities with storage now correctly mark the chunk as dirty when their contents change.madmaxoft@gmail.com2013-05-261-32/+64
* Lighting: Fixed underwater lighting (FS #369)madmaxoft@gmail.com2013-05-051-1/+10
* Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()madmaxoft@gmail.com2013-04-131-2/+6
* Anvil loader: fixed Vanilla biomes not being readmadmaxoft@gmail.com2013-04-071-1/+1
* Anvil: Removed excessive debugging outputmadmaxoft@gmail.com2013-03-111-3/+0
* Minecarts get saved into Anvil.madmaxoft@gmail.com2013-03-091-3/+39
* Pickups are now being saved into Anvil.madmaxoft@gmail.com2013-03-091-286/+232
* Made FAST_FLOOR_DIV work correctly, replaced all floorf() divisions with it.madmaxoft@gmail.com2013-02-271-2/+3
* Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com2013-01-121-8/+8
* Added dispensers (they can't dispense items yet)luksor111@gmail.com2012-12-191-6/+80
* Android: Made the initial pre-calculated spawn area smallerfaketruth2012-11-161-1/+1
* More valgrind uninitialized var fixingmadmaxoft2012-11-131-2/+12
* Fixed NBT IntArray serialization; Biomes are now saved to / loaded from Anvilmadmaxoft@gmail.com2012-10-281-12/+71
* Added jukeboxes (patch contributed by Luksor)madmaxoft@gmail.com2012-10-211-4/+38
* Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com2012-09-241-7/+7
* Source files cleanup: OSSupport-related files in a separate subfolder, renamed.madmaxoft@gmail.com2012-09-231-1/+1
* Source files cleanup: WorldStorage-related files in a separate subfoldermadmaxoft@gmail.com2012-09-231-0/+1063