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anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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2012-06-02
Added the Biomal composition generator.
madmaxoft@gmail.com
1
-0
/
+1
2012-05-25
Merged the composable_generator branch into the trunk
madmaxoft@gmail.com
1
-9
/
+164
2012-03-14
Split chunk data into separate arrays; decoupled most sources from cChunk.h dependency
madmaxoft@gmail.com
1
-1
/
+1
2012-02-20
Removed some more cChunkPtr usage
madmaxoft@gmail.com
1
-1
/
+2
2012-02-18
Thread-safe chunk generation, storage and generator are queried for progress while initializing server
madmaxoft@gmail.com
1
-0
/
+5
2012-02-17
Chunk coords mostly "upgraded" to include the Y coord for future compatibility
madmaxoft@gmail.com
1
-4
/
+6
2012-02-13
Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.
madmaxoft@gmail.com
1
-10
/
+52
2012-01-29
ChunkGenerator: rewritten thread-locking using the new RAII CSLock class
madmaxoft@gmail.com
1
-3
/
+0
2011-12-25
The missing file! cChunkGenerator.h/cpp
faketruth
1
-0
/
+23