Commit message (Expand) | Author | Files | Lines | |
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2011-10-26 | Moved GAMEMODE declaration to a single place... cPacket.h. Player can't take damage any more but can still sometimes die on spawn. Not sure why. Falling through the void does not kill you yet. | admin@omencraft.com | 1 | -1/+0 |
2011-10-26 | Creative mode now breaks blocks without providing block drops. Need to work with Player's Inventory for proper creative mode support. GAMEMODE is declared and set twice. | admin@omencraft.com | 1 | -0/+1 |
2011-10-03 | MCServer c++ source files | faketruth | 1 | -0/+70 |