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anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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cClientHandle.h
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*
Added (Probably incorrectly) a cRedstone class. Also, palcing a redstone torch will recursively light any redstone wire it's connected to. Removing a torch from an active wire will unlight the entire length. Class needs to be updated to make use of non deprecated function. Current deprecated function warning drastically slows redstone performance.
admin@omencraft.com
2011-11-04
1
-0
/
+1
*
You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet
faketruth
2011-11-01
1
-0
/
+1
*
Moved GAMEMODE declaration to a single place... cPacket.h. Player can't take damage any more but can still sometimes die on spawn. Not sure why. Falling through the void does not kill you yet.
admin@omencraft.com
2011-10-26
1
-1
/
+0
*
Creative mode now breaks blocks without providing block drops. Need to work with Player's Inventory for proper creative mode support. GAMEMODE is declared and set twice.
admin@omencraft.com
2011-10-26
1
-0
/
+1
*
MCServer c++ source files
faketruth
2011-10-03
1
-0
/
+70