Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it. | madmaxoft@gmail.com | 2012-02-13 | 1 | -17/+45 |
* | More cFile cleanup; removed old format writing for block entities | madmaxoft@gmail.com | 2012-01-30 | 1 | -46/+33 |
* | VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. | madmaxoft@gmail.com | 2012-01-29 | 1 | -2/+3 |
* | - Chests open and close on clients when opened/closed | mtilden@gmail.com | 2011-12-29 | 1 | -0/+1 |
* | Player data is saved and loaded as human readable JSON now. | faketruth | 2011-10-31 | 1 | -27/+4 |
* | Prepared some parts of the code for multi world support, I created lots of TODO's | faketruth | 2011-10-31 | 1 | -12/+6 |
* | MCServer c++ source files | faketruth | 2011-10-03 | 1 | -0/+372 |