Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2012-08-18 | Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects. | madmaxoft@gmail.com | 1 | -9/+16 |
2012-06-14 | Attempt to bring sanity to newlines across systems. | cedeel@gmail.com | 1 | -51/+51 |
2012-05-28 | Chests and Furnaces are now saved properly into Anvil scheme. | madmaxoft@gmail.com | 1 | -1/+1 |
2012-01-29 | VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. | madmaxoft@gmail.com | 1 | -0/+7 |
2011-12-28 | - implemented the fire simulation in native c++ (cFireSimulator) | lapayo94@gmail.com | 1 | -1/+1 |
2011-12-21 | - Crafting fixed in 1.0.0 | lapayo94@gmail.com | 1 | -0/+22 |
2011-10-31 | Player data is saved and loaded as human readable JSON now. | faketruth | 1 | -0/+22 |