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2012-02-15No longer using pointers for Vector3(f/d/i) in cEntity's and cTracerfaketruth1-2/+2
2012-02-13Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.madmaxoft@gmail.com1-2/+3
2011-12-28- Implemented Drops from Burning animalslapayo94@gmail.com1-6/+0
2011-12-26- improved ClosestPlayerDetection (Really the closest now ;))lapayo94@gmail.com1-1/+1
2011-12-26 - Linux compatible fixes including updated makefilemtilden@gmail.com1-0/+1
2011-12-25- Fixed Bug #99 -> Mobs no longer bother you in creative modelapayo94@gmail.com1-0/+3
2011-12-21- Crafting fixed in 1.0.0lapayo94@gmail.com1-0/+4
2011-10-03MCServer c++ source filesfaketruth1-0/+85