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* Source files cleanup: Mobs-related files in a separate subfolder, renamed.madmaxoft@gmail.com2012-09-231-1/+1
* Attempt to bring sanity to newlines across systems.cedeel@gmail.com2012-06-141-114/+114
* Fixed a few obsoleted functionsmadmaxoft@gmail.com2012-03-101-8/+0
* Lots of logging addedmadmaxoft@gmail.com2012-02-171-3/+2
* cWorldGenerator speedup - doesn't call GetChunk() anymore, not queueing the chunk it's generating to be loaded recursively.madmaxoft@gmail.com2012-02-161-1/+1
* cMonsterConfig: removed excessive loggingmadmaxoft@gmail.com2012-02-081-43/+62
* Introducing StringUtils - the place to be if you are a generic string routine :) No more sprintf()!madmaxoft@gmail.com2012-02-011-2/+4
* VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.madmaxoft@gmail.com2012-01-291-3/+8
* - Animals burn now when moving into lava or firelapayo94@gmail.com2011-12-291-1/+1
* - Implemented Drops from Burning animalslapayo94@gmail.com2011-12-281-0/+4
* - Fixed a critical bug, which caused players to not getting spawned on the others clientlapayo94@gmail.com2011-12-251-84/+84
* MCServer c++ source filesfaketruth2011-10-031-0/+93