Commit message (Expand) | Author | Files | Lines | |
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2012-07-29 | DistortedVoronoi BiomeGen now uses 4x4 linear interpolation for distortion, 50 % speed increase in the chunk generator with a hardly noticeable change in biome shapes. | madmaxoft@gmail.com | 1 | -1/+73 |
2012-06-14 | Attempt to bring sanity to newlines across systems. | cedeel@gmail.com | 1 | -304/+304 |
2012-02-22 | Noise function optimization (chunk generation now about 1.5x faster :) | madmaxoft@gmail.com | 1 | -7/+14 |
2012-01-29 | VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. | madmaxoft@gmail.com | 1 | -0/+7 |
2011-12-26 | Made some functions in cChunk and cNoise inline, this should significantly increase chunk generation speed | faketruth | 1 | -43/+11 |
2011-10-25 | Using SSE instructions for noise (terrain generation) | faketruth | 1 | -0/+70 |
2011-10-03 | MCServer c++ source files | faketruth | 1 | -0/+253 |